Tuesday, December 17, 2013
In development: mem:RE
Each player is an Agent.
Each game session is called The Mission.
The Mission can run from one to three hours. It runs in real time.
At the end of the time period, if the Agents have not succeeded in the Mission, the Mission is Aborted and they are Reformatted.
Inspirations for the game include: Josh Whedon's Dollhouse, Jared Sorensen's Lacuna, the Wachowski siblings' Matrix, Peter Chung's Aeon Fluxx, and David Cronenberg's eXistenZ.
For those who find the premise curious, do check out the protoype for the character sheet.
If I'm lucky, or the gods be kind, I might just launch the finished game as a Kickstarter project.
Or perhaps a Drivethru product.