Showing posts with label 2015. Show all posts
Showing posts with label 2015. Show all posts

Thursday, July 14, 2016

Fetters : Wraith the Oblivion

November 1, 2015

Fetters
Wraith: The Oblivion

Wraith: The Oblivion is one of the games I absolutely love.  The game is dark and intense and yet at the same time is a shining light of hope in a desperate world.   I had an opportunity to run it again for Halloween last 2015, and even better it was a chance to let my partner, Rocky, get a taste of one of the games I loved so much.  Interestingly, the night turned out to be an opportunity for two new gamers to try the game as well. Both Bim and Linus never have played under me before, and more interestingly, Linus never gamed ever before.

While it did mean having to tweak and turn down the ick factor, it still allowed me to tell darker tales where not everyone gets out of the plot alive.

The cast of characters in the game are the following:
Martin Goldberg, "The Knife"
Played by Rocky
Hitman. Gun for hire. 43 years.  No family.  Dead first love.
N: Martyr
D: Survivor

Ellie O'Connor
Played by Bim
Literally critic.  Column. Make break careers.  Specialize in fiction.  Single.  30 years old.
N: Rebel
D: Avant Garde

Nick Hunter
Played by BJ
Moderately successful lawyer.  33 years old.
Single.   That one girl who got away.
N: Caregiver
D: Bureaucrat

Luka Watanabe "Luna Luke"
Played by Linus
Gay right hand of a godfather of a cartel.   He's aware, wishes straight but gets job done.  Own place.  Sex with any to make business work.
N: Bon vivant
D: Follower

What began as a story of a literary critic struggling to finish her best seller, very quickly turns into a tale of murder, last rites and final moments.   Ellie struggles to bring words to the bare page but Frank's calls frustrate her attempts to hit her deadline.  He tells her of an up and coming writer, "the next Rowling" so to speak, and she learns her name is Eva Serene Rain.  She decides to step outside and find her muse.  And more pressingly, find something to eat.

Luka is in a car with the driver, when Agatha, his sister, calls him.  She seems to be high that moment and admits she does not know where she is.  A second voice takes the phone and admits he just saw her on the subway.  Luka accuses the guy of  having done something to her, and in response he hangs up.   They track Agatha using the GPS tracking device implanted in her arm, and drive there.  Finding her, Luka sends his driver to pick her up and place her in the car.  A hooded guy knocks at Luka's window while the driver is away.  It turns out to be a homelessman who forces his hand in the open window. Luka forces the window closed, pinning the guy's hand, then finally opens it again when he's had enough pain.  Luka then beats the homeless guy up to amuse himself, then throws cash to "cover for any damages."  The bum grabs his leg, but Luka just fires his pistol at the guy.  The driver returns with the sister and they drive off before anyone else notices.  He reminds Luka that he can't just do that nowadays since people have phones and phones have cameras.  Luka tells him that's his problem.  Agatha, in her delirious state, mutters she thinks she killed someone Luka wanted dead too.

Rain is pouring as Martin stares at a grave.  A Siamese cat stares at him from the bushes.  He brushes it away and returns to his car only to find the cat on the hood, staring at him again.  While driving, he ignores the plane flying overhead despite the storm, and is forced to stop when a page of paper sticks to his windshield.  He parks, peels the page off the glass.

Nick on the other hand, is on an airplane.  He starts a conversation with the girl sitting beside him.  But when the turbulence gets worse, she grabs his hand and holds it close.  She confesses to him that she thinks she's pregnant and talks about having tried to make love with her boyfriend - she claims to have used protection, but that it was hard to swallow things.   He notices a woman staring at her from a few aisles away, who is holding a magazine called, "The Court."  Nick cannot recall her name, and when she notices him staring, she addresses him by name and challenges him to give her name.   She tells Nick her name is Natasha and she used to be blonde, and mentions some place called Jimmy's.  

Ellie crosses the street to the convenience store nearby.  A car drives by and water splatters from its wheels onto her face.  Blindly, she rushes inside hoping to get something to clean it up given the stinging pain is just too much.  She calls out for the cashier, demanding they give her assistance.   Unbeknownst to her, the cashier has his hands up as a guy with a pistol is holding the store up!

As Luka and his driver, argue, Luka notices they are heading straight for an incoming car.  A car swerves, nearly hitting Martin - who was stopped for a moment along the road.  He sees a Siamese cat, the same cat, there as well.  Ignoring the cat, Martin leaps into his car to chase after the other car that nearly hit him.  Luka preps his gun once his driver notes that someone is following them.  Luka tells the drive to slow down, as he plans to talk the other car driver.  The drive stomps on the brakes, and Martin pulls to the side, stopping directly beside the car close enough to keep the doors from opening.  Luka cuts her sister's face with a knife and he starts lying to Martin that the reason they were rushing was because they were hurrying to bring her to the hospital.  Martin steps out of the car, walking to the other car.  Luka realizes the guy didn't buy it and tells the driver to drive the hell out of the area.  Martin steps back as the car drives off.  He mentally notes the license plate.

Ellie starts talking about being friends with a high-ranking editor as she calls for help in her blindness, but her actions end up causing the guy to fire the pistol.  The owner of the shop crumples to the ground, and Ellie hears the man admit he wasn't supposed to kill him.   When the guy starts mumbling about not wanting to go to prison and how there shouldn't be any witnesses, Ellie admits she can't see anything and her memory is bad too..  But the man mutters he recalls her saying she is someone important.  A box is shoved against her chest.  Ellie realizes its a tissue box.  Wiping her face clean, she realizes she is alone with the dead shop owner.  But then the door opens once more as the thief returns, having forgotten to get the money.  Ellie pretends to still be blind, but risks an attempt to take a peek at the guy.  The guy is a semi-bald man of latin descent.  But when Ellie notices all the blood against the walls, she nearly gasps and reveals she can see everything.    When the guy walks up to her, she flinches, but excuses it away to be because she could hear him approach.  He asks her to help him open the door, and he goes off to find water to wash her face with.  While gone, she hits the silent alarm at the bottom of the desk.  She helps him open the cashier, but even as she tries to convince him to take his time to count the bills, she feels him push the gun against her hand.  He runs off, leaving her there.  She hurries to the back looking for a backdoor and finds a four-year old girl looking straight back at her.

Nick jokes that they have nothing to be afraid off, despite the turbulence.  "You're not pregnant, are you?"  The woman across the aisle, Natasha, however cock-blocks Nick and convinces the woman to leave him.  "Men like Nick care about one thing, their dick or their title. You're just in the way."  The woman walks away, bothered.  Natasha goes back to her magazine, but Nick walks up to him and still strikes a conversation with him.  She tells him she is Natasha N'djad and they met on the night he won his first case.   Nick remembers he even called her Christy during sex.  Nick simply invites her to join him instead for a drink.  Turbulence shakes the plane once more.   The Captain informs everyone that they're having trouble contacting the tower, so they need to circle for a few minutes.  He tries to reassure them that this is normal and there's no need to be alarmed.  As Nick and Natasha trade barbed words a few more times, however, and when Natasha tries to suggest Nick offer an apology, he instead just teases her that blonde suits her better.  But before she could say anything to retort, a terribly loud BANG makes everything for a brief moment appear bluish white.  Nick grabs the Emergency Guide, wondering what the hell that could be.  Someone yells out that lightning might have just gotten hit by lightning.   The flight attendants try to calm everyone down.  She asks if he still keeps the "pen" and she reminds him how freaked out he was when she tried using it that night.  He tells her it was important because it was from this place called, "None of your business."  She hints that she found "her" and alludes that she was able to find Christy and hints at her having two kids.   Nick suggests maybe they can try Jimmy's again.  Almost as if on cue, the Captain announces that they're finally cleared for landing.

Martin steps back into the car, not really seeing the Latin young man running away from the nearby convenience store.  He hears the incoming sirens, and uses a payphone to call 911.  He uses an odd accent to tell the emergency services in broken English about a car that came out of nowhere that nearly did a "run-and-hit."  He then follows this with accurate descriptions of the driver, the passengers and the make of the car.   He even mentions the woman looked like she was slashed on the face.

Luka tells his driver to stop the car.   He calls his lawyer, Christy, pulling in a favor from a congressman in DC to change the records of the car to point to him instead.  Christy admits it will take some time to do it.  Luka reminds her of the favors he did for her, "So are you going to do this for me? Who do I need to call to make this happen?"   Luka then tells Mike to get gas and burn the car, despite the rain.  "Make it happen."  Luka then brings Agatha to the nearest motel.  Sirens blare in the background.  The guy at the motel stares at them and just charges them $100 without question. Luka tosses him a $1000 and heads to the room.  Agatha wakes up in the room, still panicked and scared.  Luka reminds her not to use drugs and even pins the wound he gave her as being self-inflicted.  He goes as far as revealing tablets of ecstasy (he carried himself) and claims he got it from her pocket.  Agatha now admits she went to Mario since Luka's contacts didn't give her any drugs, but she showed him.  Luka starts to get the implication that she killed him.  "The best part, he died saying your name. Guess he was thinking of you as I did it."  For Agatha, she thinks she just solved Luka's problem of Mario edging into her brother's business.  Luka, however, realizes this is another big issue he has to fix somehow.

Outside, the woman at the counter looks up.  Four men step in and she points to the room without a key.  The men nod and head up.   Still on hold, Martin rambles in Russian, hangs up the phone, and gets back into his car.

Ellie stares at the four-year old girl, who starts asking if her daddy is okay.  Ellie tries to reassure her while hiding her face from the girl.  She makes for the rear door as she tells the girl to wait for the policemen to arrive.  She runs out into the alleyway.

Martin sees a woman heading into the rain from the back alley.  He recognizes the signs of running away and turns the car to pull up beside her.  Ellie sees the mustang slow down beside her.  She thanks him for the concern.  Police cars rush passed them.  Ellie pulls the door open and slides in.  "I just need a place... where to..." Martin shakes his head, "Smoking is not good for your health."  She asks to be dropped off at the next two corners.  Martin drives them down the road.

The plane begins to land.

Ellie thanks Martin for giving her a ride.   Martin notices the streak of blood on Ellie's sleeve.  He asks if there's something she's not telling him.  Martin firmly holds Ellie's elbow and holds her from leaving his car.  "It is not your blood."  She tries explaining that she came from some party.  But Martin tells her she's not a very good liar.  "You are not my priest," she hisses.  "But I can be your confessor," Martin barks back.  He pulls her back into the car.

The four men stand by the door.  They point at their goal and prep the silencers of their guns.

Nick sees Natasha grabbing her suitcase.  He mutters about always liking them more mature.  They are both outside the terminal as Nick hails a cab.  Natasha admits she wouldn't mind a ride.  Nick nonchalantly responds, "Yes, we're heading for bourbon right? Keep up. Keep up."  Natasha tells him, "My car is over here," and walks off.  Nick smirks and follows her.

Agatha is in the shower.  Luka standing by the door, staring at the knife she used to kill Mario.  The door bursts open as the two men rush into the room with guns.  "Officer Goodman, how are you? Are sales are up thanks to the team!" Luka asserts his presence in the room.  The men stop, guns still trained at him, but stay still.  Two more men walk in with guns.  "This is nothing.  Personal business. Part of our business. Tell your men to go away for now."  Luka slowly begins to realize however the four aren't actually cops, despite their pants and blue jackets.  But none of them are wearing badges.  A heavily bandaged man follows the four.  It is Mario.  "I'll make this simple. You or your sister."  Luka glances back at the bathroom and Agatha is still under the running water, oblivious to it all.

"You or your sister!"

Luka shrugs, "Then take me. Let's go."  When Mario threatens to end his life, Luka still tries to twist the situation around, reminding Mario he needs him for his business to keep going.  But Mario mutters back he's merely here to balance the scales.  Even before Luka's words can exit his mouth, the staccato sound of gunshots fill the air.  Agatha turns to hear the shots and covers her ears in fear.

A door slams open at a hotel as Nick carries Natasha into the room.  "Damn you Nick Hunter," Natasha hisses as they head straight to the bed.  "Here," Natasha hands Nick a necktie, "Wear this."  She begins tying it around his eyes.  "Now you can pretend I am blonde," the same thing he was thinking.  She pulls her hands above his head, then pulls his belt free.  She loops it at one of the bed frames and even tells him to feel free to call her Cristy.  As he pulls the blindfold to look at her, he sees her sitting on his crotch as she pounds something on her chest.  Once. Twice. More.  Blood sprays out of him as the blade is slammed in over and over again.

Martin drives them further off, taking the road to leave the city limits.  Ellie once more fears for her life.  "It is so easy to do wrong in this world," Martin empathizes,  "I have to balance the scales."  Ellie tries to stay calm and realizes she has her phone in her pocket.  She tries to feel for the 9-1-1 buttons as Martin mumbles about so much wrong existing in the world.  "You will feel so much better just telling me what you did."   Ellie realizes the pain of touchscreen phones.  No buttons to feel.  The car leaves the city limits as it drives down one of the intercity roads.   Ellie agrees to tell him her burden if he will tells her who he is.  He admits that would be the last thing she would know if he does that.  Ellie suddenly realizes despite the fear that if she lives through this, it would be such a story to write.  The trick is finding a way to do so.

Luka's eyes open.  Even as he begins to prattle about this being the tenth time Mario has tried to off him, he discovers he's alone in the room. It is clean. The bed is made. The door is fixed.  Luka looks down and discovers numerous holes through his chest and stomach.  Even his hands.  The door opens and a pair of guys rushed into the room, giggling as they mumble to each other about the person at the front desk was looking at them.  They remark at how clean the room looks.  The two kiss, passionately.  Gently.  Luka sees the sunlight through the curtains.  And don't even seem to notice he is there.  Luka stands up, seeing the two stumble on each other as they try to rip their clothes off.  They make their way to the bed.  Luka wonders if he's dead.  He walks to the wall length mirror and he can see the two now naked on the bed.  Luka himself is barely visible.  Nor is the fourth person in the room. An old man's face that has somehow pushed through the wall.  His suit looks ragged and out of date.  His hair is gray.  The old man turns in disgust from the two, then turns to Luka and seems surprised that Luka can see him.  The old man raises his hand towards him, and the man's movement shows small twitchy motions.  And suddenly he vanishes as he pulls back through the wall.  Luka runs up to the wall, pushing his hand against the wall, and he feels an immense horrible pain shoot through him as his body discorporates from the contact, with part of him tearing away as the wall rips him apart as he steps through the wall.  The old man vanishes as he rushes through another wall to escape.  Luka glances out the closest window and sees the old man leaping down to the street.  Luka jumps out through the window as he leaps out to follow - and then the panic as he feels gravity grasp hold of him and pull him towards the ground.  Luka hits the ground, instinctively rolling, then recovering.  He realizes he felt the impact.  The  old man is hurriedly rushing down the road as he yells, "I don't want no trouble... I don't want no trouble!  Leave me alone...."  Luka continues following the old man, charging through the crowd of people who neither perceive nor sense him.   More times Luka drops in pain as the things rip through him.  Luka feels himself tearing up like tissue paper.  The old man realizes Luka is tearing apart and runs back to him, realizing Luka is new.  "Take it... take it..." as he offers his hand to Luka.  Luka takes his hand, and feels a warm wrap around him.  The old man tries to teach him to fix his body but Luka doesn't grasp it well.  The old man realizes he has to do it for him and a cold rush swirls through Luka.  He helps him replenish the lost Corpus and rebuild Luka's fragmented form.  "You just died, didn't you?" the old man mutters.  "Well, welcome to your death.  Lesson number one: Just because you're a ghost, it doesn't mean you can get through things.  Lesson number two: Falling still hurts.  Come on, I'll introduce you to others.  Don't worry, we outnumber the living.  We always do."

Nick's eyes open.  He hears the click-clack of cameras and the mumbling voices of people.  Nick realizes he is staring at himself, naked and bloodied on the soiled bed.  Police officers are standing around as the detective inspects his body.  Forensics is searching for clues.  Nick feels the immense urge to laugh.   A painful surge hits as Nick feels someone walk through him as well.  Nick realizes this isn't some joke.  A few more times, things hit and pass through Nick... but he learns from the pain real quick and pulls to a corner to watch what is happening.  They count fifteen stab wounds to his chest.  A scream erupts from the door.  All turn to see Natasha, dropping an ice bucket as she gives the perfect performance of a woman seeing his dead body for the first time!  Nick wants to get angry but before he can react, another figure walks into the room.  Black as pitch, the figure walks noiselessly into the room.  Like a mummy wrapped in black leather, the thing stares at the body, then turns to face Nick's direction.  Nick nervously says hello.  The figure's yellow eyes train on him as Nick considers a way out.  Instincts tell him he should run.  The leather figure leaps at Nick, with the bandages unfurling as it flies mid-air, and like a leathery Venus fly-trap it tries to swallow Nick whole!  Nick leaps for the door, spitting out curses as he runs through people to get out... through too many people until he is completely ripped away.

A song. Nick hears a familiar song.  His eye open once more and he discovers he is somewhere else.  He pulls up and he begins to grasp where he is.  Jimmy's.   He has no idea how he got there.  The bar is still closed, yet the music is playing as Jimmy tidies up the bar.  Nick moves to the barstool and drops on it.  Jimmy suddenly speaks up, "So you finally here?"  Nick looks up, startled.  "I guess?"  "Wasn't expecting you here til a few days from now," Jimmy responds without looking up.  Nick looks around, confused.  "Why not?"  "Weather and all," Jimmy mutters back, "Good thing you had a safe flight."  Nick starts to remember things.  He now remembers Natasha and the knife.  The murder.  The bitch.  "So," Jimmy asks, "Dead?"  Nick looks up, confused.  "No... not dead.. Just a... a prank.. I can't be dead here... Senior Partner..."    Jimmy's next response was odder. "Fucking deserved it.  Given everything that has happened."  Nick starts to realize Jimmy might not be talking to him.  "Whatever you say, Natasha," Jimmy responds as he turns to face Nick's direction and reveals the bluetooth headset he is talking to, "All I know is, the bastard had it coming."  Nick stares as he realizes Jimmy was in it with Natasha.  "See you in a few," Jimmy tells Natasha on the phone.  Nick feels the anger swell.  He reaches out to grab Jimmy and instinctively, the very moment he touches Jimmy, he pulls his hand back.  It was the tearing sensation once more.  Jimmy sits down, oblivious to Nick's presence, and mutters aloud to himself how Nick sadly has finally bitten off far more than he can chew.  Nick knows Natasha will be coming here.  He realizes it is a chance to learn more. And just maybe get back at them for this.

"I'm telling you Nick, you don't really have anyone else but me now," Nick hears a voice whisper to him.  He turns around and at the mirror sees his own reflection talking to him, "Don't worry you're not alone.  You got me."

Martin pulls off the interstate and brings Ellie to an old Church.  Ellie tries to manipulate her phone but she can't seem to get a feel if she's doing it right.  "I guess we're doing a proper confession then," Ellie tries to lighten the mood upon seeing the Church.  Martin however tells them they will be fine right here at the front of the Church.  "Just be honest with me and this will be over very quickly."   Ellie keeps trying to dial the phone in her pocket, but Martin remarks this place has really bad signal.  Ellie tries to shift the dialogue to get Martin to admit if there's something he wants.  Martin shifts the question back to the blood on her arm.  She admits he was just at the wrong place at the wrong time, and explains she ran away cause her presence there would have been misconstrued.  They debate about people and their importance, and of her being a bystander to events - being blinded and having wandered into a robbery.  Martin seems to take offense in her leaving the child with her dead father.  Ellie admits she pressed the security button, but she doesn't understand why this stranger is interrogating her.  "Because I am the man with the gun," he hisses.  Ellie starts challenging him for kidnapping her and for living a convenient life.  Martin just tells her she is not helping things along and that they are here for confession.  She stresses that she was at the wrong place at the wrong time.  He tells her he is usually paid to do this sort of thing, but he tells her this is personal.  As Ellie continues trying to explain she really had no choice, Martin gets distracted by the sight of a black Siamese cat at the corner of his eye.  Being the fourth time to see it, he pulls his gun out.  Ellie gasps, fearing this is it!  But to her surprise, he apologies, saying its been a long night, and motions her to open the door.  "Think about what you failed to do," Martin remarks then closes the door and drives off - leaving Ellie at the front of the old Church.

Ellie gasps, alive and scared, but alone.  The phone has no signal.  She is just happy to be alive.

As Martin drives off.  Siamese cat watches it leave, and it stops beside the bare legs of a woman.

Nick hears his reflection talking to him about how it is true, he is dead, and it guides Nick to see the holes in his chest.  Looking down, Nick is bothered how he can even see the back of his jacket through his still open yet not bleeding wounds.  The reflection explains how he is now made of corpus the stuff dead things are made of.  Nick laments why the two would even want to kill him - and the reflection starts counting them off.  When Nick asks who the reflection is, it remarks it is Nick's other half. It's kin. It's... shadow.  He begins giving him information on how being dead still has its own advantages.  The reflection asks Nick for a memory he will not need, in exchange, he will learn one thing that he doesn't realize he already knows.  "Do you remember your fourth birthday? Or the first thing you broke as a child?  Name of the first woman you slept with? Just one thing. This economy of things is all just business after all." Nick wonders if he's Satan, and the reflection laughs at how he knows he never believed in Satan.  Nick decides to give the day he chose his career over a woman.  Their hands clamp together, and Nick feels the weight fade away.  He discovers he has a power called Orienteering, and now has a sense of finding things he wants to locate.   Nick wonders what he would be looking for.  What he wants to find.

"They're here."

Nick looks up to see Natasha and Jimmy at the bar.  She gives him a long deep kiss.  Jimmy asks if its done.  Natasha smiles in response.  They talk about playing this very carefully.

Luka learns from the old man more about being dead, including the ability to recover lost Corpus through pure emotions that can be drawn in from the living - especially in places where it is celebrated such as funerals, motels, and weddings.  And how they can also regain it in murder scenes, violent crimes and the like.  He learns how when they run out of Corpus, and Pathos, they get shunted to the things that are important to them: Fetters.  "We get so fettered to these things that when get ripped apart, we reemerge in them."  Luka wonders if he can build his body back, but the old man explains a few can find ways to feel alive... to manifest... but it usually just happens for a second or two.   Completely fresh off the boat, Luka learns more with the old man than he would willingly be thankful for, including the existence of Arcanoi and the wraith groups.  This sparks curiosity and interest in Luka on what he can do. Luka learns of someone called an Oracle, and asks to be taken to her.  In exchange, Luka promises to owe him.  They opt for visiting one of the places Luka considers important to "fuel up."  They talk about a thrift shop where Luka's personal stuff are and they head there while they talk about the Hierarchy, the government that runs the dead. And how its ruler remains missing for the last few years.

Ellie starts a voice recording, talking about the events that happened in case "Frank" finds her dead body and to make sure this becomes a manuscript.  She narrates what she can of the events that lead to her being on this road, and hopes if she does die, then at least she will leave what might be her best work. She checks the battery and it looks good.  She sees a woman standing at the side of the road, smiling as she waits.  Beautiful and almost vibrant in the night's darkness, Ellie wonders why a woman would be standing along the interstate road while barefoot in her nightie.  A cold sensation washes down her back.  Ellie glances down at her phone to check the signal, but it suddenly starts ringing - startling her to almost drop it.  She answers it and hears her editor, Frank, at the other end. He tells her he's outside her condo and she tries to explain quickly that she's at some Church area.  She asks Frank to listen and he explains everything she can.  She described to him where she is, hoping he will recognize where it could be.

Martin drives back off, hoping to head back to the cemetery. He stops at a corner when he stats to realize that it seems to still be night - it should already be approaching dawn by now.  The dashboard shows him ten past midnight.  He draws his gun and steps out of the car and realizes he's at the train tracks.  Stepping back into the car, he drives on to find any familiar place.  He sees a familiar motel and stops the car to step out and try to understand if he had lost time or something.  Once again, the cat appears on the hood of the cat, meowing at him.  Martin fires at shot at the cat, and the cat meows back.  Did he miss?  He pushes the gun against the cat's head, but it doesn't react.  Martin fires a second time, and the cat's head is pulverized into a red cloud.  But in an eye blink, the cat is whole and meows at him again.   Martin hurries back into the car, confused and scared for the first time in his life. He pulls into the cemetery, headlights closing in from the distance, and two motorcycles suddenly come to a stop in front of Martin's car.  Martin steps out of the car but then loses his balance and he slips to the ground.  One shines the headlight of the motorcycle at Martin.  The other closes in to Martin, and he realizes the rider's boots are made of flesh and bone.  Its face is one stretched over like a mask, stapled onto the guy's head.  The man yells out something that sounds Latin as he swings something at Martin's direction.  Martin dodges to the side and sees the crude massive mace that punches into the ground where he earlier was.    The other closes in on Martin.

Frank arrives and Ellie excitedly tells him that she has a story to tell that would blow the popular authors out of the water.  Frank, however, seems uncertain if he can trust Ellie's insane story.  When Frank starts describing the Mustang, and the appearance of the drive, Ellis is bothered that Frank seems to know the man she had met personally.  Frank hands her a newspaper to explain as he drives them both away from the Church.

Nick watches as Natasha and Jimmy talk more of their coming plans.  As Nick wonders if there is someone who can touch the living, his reflection starts offering to help him accomplish things, bargaining to twist things in his favor.  Nick accepts it and discovers someone with the "blue light" can help him. He leaves Jimmy's and starts to make his way to the subway in hopes of finding that person with the blue light.  To his surprise, he can see eddies and whorls swirling ahead of him, as if guiding the way.   He feels the presence of something unnatural nearby.  He turns his head to sense where it comes from.

Luka and the old man make their way to the Church, which the old man claims is where the Oracle awaits.  Luka enjoys thinking of the mess of the Hierarchy of seemingly being like the Mafia in how it tries to organize things.    A man asks them "How do you do that?" and the two look up to a man talking to them.  The man turns out to be Nick.  Nick recognizes Luka to be one of his clients, and Luka openly mutters, "You're one of those guys Cristy fucked." The train arrives as they talk, Nick sees his reflection once more as the train rushes by.  It complains to Nick about how Luka is talking about Cristy, but thankfully Luka and the old man interrupt it and share their story about heading for the Oracle.  The two exchange quick stories about how they died but during their conversation, a dark cloud descends from the ceiling towards them.  Within its dark embrace, a thing moves on all fours.  The figure seems like a man, but a muzzle of rusted metal and inward-pointing spikes is locked around his face.  It sniffs the air, then moves towards them through the ceiling.  The vertical slits of its eyes narrow as it approaches. "Barghest !" the old man gasps, as he starts to back away.  "Run!"  As it howls, multiple howls in the distance do the same.  Luka sees the old man and Nick rush for the train. Luka, however, chooses to try talking to it.

Martin dodges the mace a second time.  He draws out his pistol and fires at the man with the mace.  His head explodes with black goo that dissipates into smoke.  The second one closes in, flickering as if against a strobe light, and swings his own mace against Martin's chest.  Martin rolls away, recovering, and getting to his feet.  The headless one, however, impossibly starts to gather the smoke back and reform his head.  The second one starts plucking on the mace to create spikes on its surface.  Martin fires at the second one this time, dropping backwards as the bullet slams into his forehead.  His head actually snaps backwards all the way to have it hit his own heels. The first one's head has reformed, and nail like talons emerge from his wrists.  Instincts kick in as Martin now is certain these things are not human.  He holds his breath, crouching low in a ready posture to get into a fight, and something amazing happens.  The two suddenly seem to be unable to perceive him now.  They look around, angry, and begin to move away.  Martin sees the cat once more.  It walks up to him and watches with him the two things leaving.  As Martin exhales, he ends up talking to the cat, "What the fuck was that?"  To his surprise, the cat responds, "Finally."  Martin tries to grasp what is happening, and why he can talk to a cat, and it tells him about how Martin thinks of himself so much as a monster, he forgets he has a rational side to himself.  And it seems that side of him is... embodied by the cat.  "If you were a monster, she would not have loved you."

Moonlight shines through the clouds.  Martin realizes it shines upon the grave of the woman he loves.  The cat asks if Martin finally remembers what happened the last few days.  Martin thinks he finishes the job.  He met that girl in the mart.  But he didn't remember everything that happened.  And he now realizes he isn't even getting wet in the rain.   The cat mutters it is time to get back home, since he had been using up so much of his pathos that he's been reemerging in his Mustang, his only remaining Fetter.

Ellie and Frank go through the details of the night, with Ellie trying to explain that everything she has shared is true.  "I just want to get back home in one piece," she sighs.  Frank hands her the newspaper in his car and she sees the headline features a dead mass-murderer. Over 40 were killed in the shoot-out.  She realizes the man is Martin Goldberg, the Knife.  The same man in the car.  The wall was painted with the words, "Guilty."   Ellie admits he looks like the guy, but Frank wonders if she is just trying to pretend she's going crazy to help market the coming book.  Frank decides he will bring her home, and he can stay in the living room to stay awake and read the manuscript.  Ellie tries to talk him out of it as they continue driving back to the city.  

"So you saw him.  The Knife."

"Nothing seemed out of the ordinary though.  Well, save for the kidnapping part."

Frank admits there are rumors that Martin was always seen at a theater before.  He suggests they can try going there at midnight.  Maybe Martin's ghost was trying to find someone to write his last words or something.  Ellie is just grateful she is finally safe.    They see the police cars gathered at the convenience store across the street, then head up to the condo to get Ellie tucked in after forcing her to eat and shower.  Ellie soon drifts off, falling asleep, while Frank stays over to wonder about things.  He wonders if what she claims to have seen is true - he had checked with his police contacts and they confirmed there was a four-year old girl at the convenience store.

Nick leaps into the train with the old man as the Barghest closes in.  The old man hisses angrily that Luka is the one who owes him, not Nick.  Luka tells them to go ahead.  As the train leaves, Luka watches the Barghest prowling closer.  Nick asks the old man, "If I save him, you will owe me, right?"  Nick leaps out of the train and rolls against the tracks, tearing part of his corpus away.   Luka drops to one knee, seeing the Barghest's drool falling from its maw yet never hitting the ground.  Luka claims to be a willing servant before the monster, but the beast does not seem to know how to react.  Nick scrambles back to his feet, and far behind, the old man leaps out of the train as well.  To Nick's surprise, the thing has not attacked Luka yet.  Luka tells it he wants to meet the others.  The thing leaps forward, maw unraveling to bite at Luka, but Nick runs to tackle him aside.  Unexpectedly, his coat billows against the wind and Nick finds himself riding the wind as he rushes forward!  Nick yanks Luka away as the thing's jaws snap the air where he was earlier.  Luka calls out to the old man, asking for a way to kill it.  But the old man repeats that normally he just runs.

Both Nick and Luka hear the thing begin howling.  The voice is frighteningly distorted, tearing into their corpus.   The old man yells at them to buy him time.  Luka starts throwing words, hoping to intimidate the dog.  He starts hurling insults, power words that he knows catch people off-guard, and to his surprise the thing stares at him and seemingly cannot look away.  From the side, Nick sees Luka's words working!  The barghest is backing away, as it perceives the world around it twisting and distorting - blood dripping from the walls and screams howl from the corners.  The old man guides Nick to heal himself, showing him how to reform his torn gauze.  Nick remembers Christy, seeing her in his mind's eye, and he feels a surge of emotion swirling into him.   Hands plant on Luka's shoulders, a face leans beside his, and to his surprise he sees a woman whispering to him, "That's my boy.  You know you can terrify the thing apart."  Luka feels greater confidence and walks towards the thing, twisting its perceptions even more.  Nick flies once more, using his Argos, and swings a punch at the barghest!  Having accepted the assistance of the Shadow, spikes erupt from his knuckles and then twist into hooks as they bite into its meat.  They tear chunks of the barghest's corpus off as Nick completes the swing.  The barghest staggers to the ground.  As it tries to howl a second time, the old man draws out a flint lock pistol and fires it at the barghest, dispersing it into a shadow.  "You just had to kill it," the old man snarls.  Luka questions why these things are leading the world now, but the old man corrects him that something else worse leads the world they are in now.

Ellie wakes up.  She sees Frank drifting off to sleep.  She realizes there is another man in the room.  Martin Goldberg.  Ellie panics, hitting the light on, and he's not there.  She rushes to Frank, shoving him awake, and telling him it is time to head to the theater.

At the same theater, Martin and the cat move in the darkness and see her seated and watching the running movie.  The woman who Martin cared for. Amy.  As the cat tries to say something, Martin shoves it aside and he walks up to her, asking if it is really her.  Amy's eyes narrow, starting at Martin, uncertain.  Martin admits he doesn't know either what is going on.  Amy admits she had always been watching him when he would come, watching the same movie they used to love.  But now, with both of them dead, they can once more be together.  They talk of their first meeting.  Of their dislike of crowds.  Of their yellow house.  Of their life together.

Ellie steps into the theater with Frank.  As they make their way inside, Ellie looks around searching for any sign of Martin the Knife, despite not knowing for certain what they will do if they do see him.
Nick feels every last bit of self-confidence and control fade away as the Shadow Bid failed.  It places its hand against the glass and tells Nick, "Put it here."  Nick plants his hand against the glass too, and suddenly everything seems... wrong. Words are reversed.  His left hand rises as he lifts his right hand.  Almost like... he's stuck inside the mirror.  "You stay there," his reflections says, "I'll handle it from here."  Luka insists they both have a lot of explaining to do and asks the old man to bring them to the oracle.  "Nick" smiles, "The Oracle?  Perfect."

Ellie sees Martin.  Martin and Amy are so caught up in their moment of finally being reunited, neither notice the sole woman who can perceive them.  Ellie shows Frank where the two are, but sees nothing.  Ellie pulls out her phone camera and tries recording the two - and to her shock it works!  Frank stares at the video and sees Martin and Amy captured in it.  Frank tells Ellie he will watch her back and takes her phone to record Ellie as she approaches the two.

"Don't let her touch you," the cat warns Martin.  When asked why, the cat merely hisses, "Trust me."  Martin hisses there is nothing rational about this situation and he demands a reason.  The cat explains if he touches her, something very bad will happen.   Martin hears voices nearby complaining, and turning to the sound he sees Ellie.  He feels anger well up upon seeing her in what he considers to be a private place.  Amy begs Martin to just hold her hand.  Martin tells her to wait, and he starts walking straight up to Ellie to confront her.  The other people in the theater complain and tell Ellie to get out of the way. Ellie's mind races, especially when Martin draws his gun, and as she wonders if ghosts with guns can hurt people, she draws her own pistol as well!

Nick, Luka, and the old man ride the train, and soon, disembark at an unmarked station where the old man proclaims the Oracle awaits.   Luka asks if there are traditions or customs to gain the Oracle's positive viewpoint and the old man explains the need for obols as payment.  Luka holds it close and realizes the coins are moaning in pain.  They too, were once spirits but now have been molded to become their currency.  Luka offers to ask the old man's questions for him, and the old man agrees.  He asks Lukas to ask for him where his "Giselle" has gone.  And for the third, if they will ever be reunited.  Nick hears the discussions faintly in the distance as he watches through borrowed eyes.  Wanting to wrestle control back, Nick slams his hand against the glass and tries to regain dominance.  He begins to slip from his self-consciousness and finds himself yanked into the depths of a new harrowing.   Luka walks to the door of the Oracle and twists the knob open.

Martin fires the pistol first, and the ghost bullet passes through Ellie!  Frank yells out, asking if she's okay, but the crowd in the theater yell at him to shut up!  Martin instinctively inhales, and to their surprise, the ground where Martin stands creaks against his sudden weight!  The nearby man sitting behind Ellie curses aloud upon seeing a man appear out of nowhere!  Ellie realizes Martin has become real!  Become full manifested in the world!  Ellie fires the gun into the ceiling and calls out to everyone to get out of the theater!  People panic as they break into a run and Martin feels the impact as people slam into him in their attempts to get away from Ellie!  Amy calls out to him once more, begging for Martin to take her hand.

Nick hears a gavel slam against the wood and he realizes he is no longer in the mirror world.  He is at court, sitting as the defendant, and staring at all the sheep in the chambers.  A beautiful woman in the judges robes watches him. At the opposing table, blonde women smile.  Nick is told to rise and asked to give his final statements.  The blondes stare at him, judging him as they giggle, then in unison pull their hair back to cock an ear his way.  Nick opens his words with, "I have done all you wrong."  But then his dark passions rise to the fore and threaten to take over. Lust kicks in.  Nick tries to focus on winning this case, telling himself he has to win it despite the rising lust.  But then he realizes this isn't about a case.  This is about a woman.  About Cristy.  He fails to keep her in his mind.  The blondes begin to grin, showing wolven smiles.

Luka shoves the door open, expecting the Oracle.  As he steps through the doorway, he finds billowing shadows dancing all around.  "Madame Oracle," he calls out, asking for the oracle and even suggesting she is expecting him.  Chains erupt from the shadows and begin clamping on Lukas' arms and legs! The shadows pull away and Luka sees men dressed in what look like Roman Centurion armor, only hammered from flesh, holding the chains as they pull him closer to them.  A man with a skull helm walks up to Luka and holds a spear against his throat.  He mutters, "Fresh corpus.  Bring him home, boys."  The chains continue pulling and a swirling tempest dances against the wall.  "The Grand Maw awaits you."

Ellie stays even as everyone runs in all directions.  Martin sees the cat once more hissing and telling him not to touch Amy.  Martin let's go of his breath, dropping his manifested state, as he mutters to it, "But it is Amy!"  Ignoring all its protests, Martin reaches his hand outwards for Amy to touch.  When their hands touch, the cat looks away before the brilliant explosion of light shines from where the two touch.  "It is you!" Amy smiles, "I've been waiting for so long for you."  The light grows brighter and brighter until Martin realizes he cannot see Amy any more.

"NO!" Martin howls. The cat sighs, "There you go... fulfilling her unfinished business."  Martin feels nothing in the light.  Amy is gone.  Taken away.  Ellie slides her notebook out and tries to scribbling what she can on it based on what happened.  Martin becomes solid once more.  Anger in his heart, Martin turns and sees Ellie busily writing.  Ellie looks up and sees the two staring at her.  "Are you amused?  Was this all for your entertainment?  I lost her!!"   The cat merely goes, "Mmhmm.."

Ellie calmly responds, "I know.  And I want to keep the memory of her.  Someone once wrote that we go through our lives and go through many of our memories. I wanted to see your-"

"It is not your story to tell."  Martin snarls.  He tells her to get out and begins to scream at him to go!  Frank and Ellie hurry away with Martin's voice yelling over and over again to get out.

***

The Tempest.  An eternal storm swirls, stripping things of corpus and leaving only pathos.   Using Argos, the wraiths carry Luka with them through the tempest safely and lead them to a structure so massive, it looks almost like the full moon in the sky.  It instead is a grand, great, massive maw.  Luka thought they meant "Grand Ma" but now he realizes it is some other primordial force.  He is flung inside and swallowed away.

The showbiz world speaks of Ellie O'Connor and her tragic meltdown. Despite her and Frank's attempts to explain the presence of the ghosts and the captured footage, no one else seem to have the ability to see Martin's presence in the recordings.  The two become obsessed with finding more facts on these ghosts, but even that does not last long.  Frank starts wondering if he simply suffered from some kind of mass hysteria, while Ellie continues to insist what they witnessed was real.    Four years pass.  Ellie eventually meets a man who hands her a small pendant, claims to be part of a brotherhood of some sort, and offers her a chance to prove the existence of the spirit world.  In return, she is to leave everything behind and follow him.  Believing there is nothing left for her, she agrees.

Martin haunts the theater for the rest of his life.  He eventually learns he can Embody, becoming so manifested as to be practically human.  But while human, he learns he is just as vulnerable as humans are.  Amy never returns.  Martin wonders what unfinished business he still has to settle - but for the life of him he cannot think of what it can be.  The cat remains with him, offering rational advice when it can.  But despite that, Martin feels he has nothing for him in this Haunt.

Nick awakes to the sound of a voice.  A woman's voice.  His gauze is weak and torn but thankfully he is still alive.  The voice speaks of Nick Hunter, offering prayers to some god that does not answer, and the words somehow give Nick strength.  But for now, he is weak.  Too weak.  And all Nick can think to do is rest.









Tuesday, July 5, 2016

Act III: Archimedes VII : Psychosis

09/01/2015
Act III: Archimedes VII

Curse of the Yellow Sign using Psychosis

This was a game I offered Rafael and April, who both have yet to play under me.  Both were open to try any kind of game, and since they were willing to play at our place at Cubao, it meant being able to play something with a lot more drama and mood.  Knowing they were fans of Alien and science fiction horror stuff, as well, I felt John Wick's Curse of the Yellow Sign might be the way to go.  Given I didn't want them to be too occupied with learning the game system, I decided to run it using a simpler system that I missed, Chameleon Eclectic's Psychosis.

A colony ship called Archimedes VII was travelling through outer space when something causes it to emit the distress beacon and awaken some members of the crew.  From complete darkness, small points of light begin to emerge until a shade of blue covers the whole area.

A glass surface contains the condensation, and a hand presses against its face.  A woman awakens from hypersleep, confused on how long she has been under.  She steps out of the pod and finds herself still having some trouble keeping her balance.  She picks herself up from the ground, dizzy from the shifting state of awake and asleep.  The room has five other glass chambers in the vicinity.  All are misted up and frosted from within.  She finds herself annoyed that she cannot recall why she's in the room.  She can't recall if they were on a journey off, or headed home.  She investigates and soon comes upon a panel that tells her the cryosleep procedure has been interrupted.  Another hand presses against the glass.  Looking in, she realizes it is her best friend on the ship... and like her, he slips and tumbles to the ground as his body tries to regain sense of its location.  They both have vague recollections of what has happened.

A whistle blares.  The sound when the captain has an announcement to make.  But no words follow.  A glass panel opens to reveal a third occupant, a black woman with her hair pulled into a bun. When the guy reaches to check on her pulse, she grabs his arm and threatens him to give her a reason to break his arm.  The black woman identifies them both as pilots, and like them recalls nothing of her name or role here.  She seems surprised to learn they are in outerspace and that there are others. The pilot is Jenny.  The guy is Regie.  Jenny finds a cabinet and plugs in a three-number combination without thinking.  The black woman tries using the computer to find out how long they have been sleeping.  Regie realizes there is something in the pocket of the clothes - a bloodied knife.  He slides it back into his pocket in silence.  Jenny's uniform is blue with silver and white trimmings.   Regie's is gray with a gear emblem.  Neither of them have boots, however.  The cold floor makes this even more apparent.  They step outside to look around.

Bright lights blind them.  The whole vessel seems to be still running, despite seemingly no crew active about.   The opposite door is illuminated by numerous bright lights on metal stands.  All around the door arch, strange markings and symbols cover it, none seemingly English in origin.  Regie finds himself bothered, as flashes of recollection reveal he was the one who wrote them.  Jenny wonders what they mean, given the don't seem to match any language she knows. Despite so many of them marking the door, not a single one overlaps another.  And worse, they seem to be written in a reddish brown fluid... possibly blood.  The black woman sees someone standing around twenty feet away from the two.    Regie pulls Jenny close to her as the silhouetted figure continues to stare at them. Regie pulls out his knife to defend themselves. "Who's there?" Jenny calls out, and the thing turns to face them and address them.

"I believe you have named me Archie," the tall man in a black tuxedo responds.  He is bald, pale, and seemingly constantly showing a smile.  His mouth never moves as he talks.  He asks to be of service, but when Regie asks about the journey and how much time has passed, it is the black woman who answers instead.  She admits its impossible to determine as the ship's memory banks have been wiped clean.  Archie asks to make the ride more comfortable for them.  The black woman shares she noticed there's supposed to be another pod, possibly around six more people somewhere in the ship.  When asked about the symbols, Archie tells them it is irrelevant to the situation.  Regie remembers Jenny descending some steps to pilot the ship.  He cannot seem to clearly recall where the bridge is in the vessel.  Archie assures them everything is in functional capacity and once again offers to make the ride comfortable for them.  He insists they  do the standard procedural processes upon waking or they may find themselves suffering from physiological complications. Jenny asks if the other woman knows if that is true, and she admits she recalls memory loss does happen but she isn't that kind of a doctor.    They decide to follow Archie to the medical bay.

The infirmary looks well stocked, and the whole place smells of antiseptic.  A single bed stands with a side chair nearby.  All of them notice however that the floor shows bloody footprints from the bed, to the table, then cabinets.   Footprints, not shoe prints.  A small mechanical robot.. its name is Zeppo.. and like a thermos with legs, it headpiece is popped open and it is busy cleaning the floor.  Jenny asks Archie what happened and the AI calmly explains all the personnel involved in the incident have been treated and are recovering.  When asked about the incident, how long ago the thing happened, and where the involved people are recovering, Archie repeatedly merely responds he has insufficient data.  The other woman admits she knows this place, and as she stares at some files she opens, she begins to remember, "I work here."  On the display screen, text emerges with an unexpected message: Doctor Reynolds, Bonnie.   Ship Psychologist."  Bonnie starts to recall she wanted to bring her family, but they... may have died.  The outermost folder is labeled, "Maddox, R."  Opening the file, the group discovers it is Regie's own file.  It lists him as an outer planet colonist, and that he was known for Astronavigation, Electrical Computer, Mechanical Repair, Physics and basic piloting skills.  Many of the later entries, however, are deleted.  Another folder is labelled Bright, Jade. More names read Beach, J., Chambers, D., Murphy, S., Price, O.. Bonnie stops him from reading the files. Jenny asks her to check the last data log, and Bonnie mentions she was going to have a meeting with a Samantha, Murphy. "Talk about daughter."

Regie asks Archie what the standard operating procedure is for post-cryo waking.  The AI instructs him to lie on the bed and the machines come to life to lock him down in place.  Jenny asks what the check entails and Archie explains its a full bioscan.  Thermal imaging, x-rays, and more scans are being done.  Small abrasions, scratches on his toes and feet, fingers, palms and forearms are being detected.  A foreign object is then detected, a dull roughly oblong shape in his stomach.  Archie states invasive procedures are necessary to further identify the object.  Archie requests from Jenny permission to commit to the procedure.  A spinning serrated wheel emerges from the wall.  Bonnie asks for more detailed x-rays, and the wheel goes back into the wall.  "How could I have forgotten that?" Archie muses.

Jenny catches sight of something in the room.  Silently, she pulls away from the others and walks to the nearby shelf.  Tucked between two jars is a phaser gun.  Bonnie is studying the x-ray and shares it looks like a sack of some sort.  A clumped up bag inside Regie's stomach, roughly six inches long.  Jenny slides the gun it into one of the utility pockets on her overalls.  As a magnetic scan begins, Regie begins to feel a growing pulse of pain from inside his stomach.  That thing inside is reacting to the magnetic waves.  "Get it out!" Regie gasps, and Archie asks if that is compliance.  Jenny confirms with Bonnie that it is not an entity, at least she doesn't think so.  Arms extend from the walls.  Bonnie gets Regie's consent to send him under deep anesthesia to undergo the operation.     The lasers begin cutting, opening the wound large enough to draw the object out.

Some dark figure moves outside, just at the fringes of Jenny's line of sight.  She hears the metal sounds clanging in the distance.  She proceeds out to check the sound. It leads her to two door, near the cargo boxes and stairs leading to the bridge.  As she walks down the cargo area, moving alongside the cargo crates, Jenny sees to her horror a dead body suspended above the ground.  The body stares back at her, having no eyelids nor a face to help her recognize him.  Jenny gasps upon seeing the bubbles on the body's lips, suggesting he is breathing! She hits the device to engage the pulley and have it descend.  With the body down at the ground, Jenny moves close and tries to turn it over.  The body is in a gray uniform with a gear symbol, suggesting he was one of the technicians or engineers.

The foreign object in Regie is extracted, but Bonnie panics upon realizing Regie is awake during the procedure!   Bonnie sends him to sleep by engaging certain chemical releases.  When Regie awakens, he is propped up on the bed, but still numb from the anesthetic. A plastic bag, still bloody, was retrieved from Regie's stomach.  It contained three plastic cards.  Card keys, to be more precise. Bonnie asks Archie how many of the crew is currently active, and the AI responds six.  Regie asks for their locations and Archie explains one is currently with Miss Bright right now.  They stare at each other in shock, realizing Jenny is not alone!

A voice barks out at Jenny not to move.  She turns and finds a flashlight being shined at her face to keep her from seeing properly.  The other person has a weapon trained at her and warns her that she is not "letting that bastard free."  Jenny tries to calmly get the woman to explain what happened,  and she starts talking about how that engineer reminded him of someone, and how he began to touch her and talk about how no one would hear her scream in space.  When asked what happened to the man, the woman exclaims he deserved it.  Jenny backs away slowly, realizing the woman was the one who did this to the engineer.  The woman, however, starts to recognize Jenny.  The woman hisses at Jenny, talking about how Pilots like her are all alike, all focused on the money.  She identifies herself as Samantha Murphy, the Executive on board the vessel. When asked if Samantha has seen anyone else, she admits she saw Chambers and that he is still downstairs, trying to stop the whole ship.  When Jenny asks why the ship has to be stopped, and where it was supposed to go, Samantha smirks about how she really doesn't remember anything at all.  Not even what had just happened.

Bonnie refuses to go out and check.  She has Archie inject a dose of adrenaline to boost Regie back to activity.  He slumps against the wall, making his way out, asking Archie for Jenny's location.  Bonnie complains about being unable to find the scalpel, so Regie decides to just go for it. He moves in the direction of the cargo central area, but as he starts stepping into the sticky bloody puddles, he slows down, not wanting to slip or fall.  Flashes of memory hint of whose blood this all is, but he shakes it away and creeps closer at Samantha and Jenny. He listens as Samantha talks about how everyone was so focused on the money believing the statue they were bring was worth billions, but only she realized what was happening.  Nonchalantly, she adds how the pilot is dead now and even as she talks, Regie inches his way closer to her with the plan to wrestle the gun from her hand.  He makes a sound, telling at Samantha to stop, and as the executive turned to the direction of the sound, two chains suddenly swing down from the ceiling, its hooks tear into wrists, and Samantha suddenly is hoisted up into the ceiling.  And she's gone.

The panel controlling the chains is untouched.  No one seems to be manipulating it.  Regie shines her flashlight up into the ceiling but there is no visible sign of Samantha any more.  When Regie insists they return to the infirmary, Jenny tells him the body on the floor is still alive and that they have to bring him with them.  As they both drop to the ground to help the man, Regie finds himself slipping into a flash back.  He is in a room with boarded up windows.  A table with a groove stands, a small channel from the center, to the sides, then into a circle.  Leather straps are nailed to the surface to hold legs and arms.   Regie hears himself say, "I am ready."  And to his surprise, Jenny asks, "Ready to do what?" as his flashback ends.  They lift the body back to the infirmary.  Jenny sees a slip of paper drop from the body.  She tells Regie to stop as she goes down to pick it up.  The paper reads: You can trust Reynolds.  Regie picks the body up and realizes as he carries him, the body is trying to whisper something.  Regie lays him back down on the floor - but seeing the face lacking skin, Regie pulls back as the disgust overwhelms him.  Regie leans closer, hoping to hear what he is saying.  "We're all going to die. The Captain..."

The two return to the infirmary with the skinless man.  Bonnie stares at them, terror marking her face, as they place the body on the bed.  They close the chamber and quickly run diagnostics.  Jenny asks Archie to run diagnostics on how many active people are about.  Archie identifies five being operational onboard.  Jenny asks to isolate them from the readings, and Archie detects two outside the infirmary.  The man flatlines on the bed.  "Joe.. Joe Beach," Bonnie mutters as the name crystallizes in her head.  She admits she remembers talking to him, about some product he wanted to release - some kind of neurotoxin.  "One that got rid of unwanted memories. Something to help people forget traumatic events."  Jenny asks Archie to identify the contents of the crates, and the contents turn out to be two tonnes worth of a chemical product - one that has not yet been cleared for release on the market.  "Probably a black market one," Jenny muses, especially given it is registered under Beach, Joe.  Jenny asks Archie to identify anyone at the bridge.  Bonnie and Regie whisper to each other, wondering what caused the man's injuries.  Bonnie admits they look self-inflicted, especially those around the jawline area.  Bonnie wonders aloud if the toxin, which they most likely had planned to sell at the outer planets, might be what is causing them the their memory loss.  Maybe there was a leak?

Archie identifies the others to be currently at the bridge.  Jenny gives "391," as the entry code for access to the security cameras.  A man with a mustache, beard, and ragged jumpsuit is at the bridge.  A leather strap over his shoulder is connected to a broken scrap of wood.  He stands there, but is just seated there.  Bonnie wonders if she should try to isolate the chemical and find a counter or antidote.  Regie asks Bonnie if she knows a Samantha.  Bonnie admits she remembers a Samantha Murphy, executive, sent by the company to Archimedes VII.  "That must be the name of this ship."  Regie raises the information he learned that the ship is headed for Earth and Archie confirms the vessel is headed back to their home, but given the current engine thrust: 476 decades.   On self-sufficiency of the vessel with all at hypersleep, the passengers can arrive safely.  Food stores not sufficient so long as a single person remains awake for the duration of the journey.  Upon request, Archie projects a 3D hologram mapping the route to the bridge.

They notice the guy on the bridge seems to be pressed against the control console.  He looks like he is kissing the keys.  The two opt to head for the bridge.  Bonnie, however, is too scared to leave, and again opts to wait at the infirmary.  When Bonnie admits she wishes she had a weapon, Regie reveals he had the scalpel in his pocket.  Bonnie starts to question Regie about having a knife, given they supposedly just awoke from hypersleep.  Even Jenny isn't sure if Regie is telling the truth.  But Regie reassures them they'd probably all be safer if they stick together.  They head out.

Moving through the ship slowly, they walk past the mess hall, the private quarters, and hear a soft sound from the sleeping areas.  The lights are weak, but their flashlights share some illumination.  Shining into the room, they find something under the blanket, moving.  Regie approaches, while Jenny stays ready with a weapon.  Regie pulls the blanket despite his heart pounding so strong.  The thing beneath the blanket leaps at Regie!  Jenny fires, hitting the thing.  It drops to the ground, the blanket burning away, and the three see its another mechanical robot, with its parts jury-rigged in some manner.  It is lacking its rear legs.  "Harpo!" Bonnie mutters, "It's one of the three robots on the vessel."  Regie composes himself and looks around, searching for shoes or something to help get warmer.  The don't find any else worth using and decide to now head back towards the Bridge.  They, however, find a dead body just before they can leave and discover it is the pilot's body!  When they try to lift the body to check its name tag, the back collapses open and spills out its contents.  Bonnie panics and breaks into a run back to the infirmary.  Jenny looks down and finds a severed hand among the things that fell out of the dead body's hollowed cavity.  The name tag on the body reads  Wellington, G.   They decide to head straight for the bridge in hopes of getting answers.

The screens display AUTOPILOT ENGAGED.  Star Charts display the journey.  The man with the messy hair and jeans is still on the console.  The strap with the wooden thing turns out to be a guitar.  On the ground, another line of graffiti written in blood is all across the floor.  Regie notes the man has boots.  Jenny triggers the switch and the room illuminates.  The man sits up, sees them, and admits he was wondering when they would show up.  Grabbing the broken guitar, the man hoists it up like it was a baseball bat.  When Jenny asks for his name, he questions how she could have forgotten the time they've had.  He ignores her further questions and verbally assaults Regie being there.  "Did you finally tell her the truth?" he asks him.  Jenny and Regie don't quite follow his mad rants.  "Thought I could trust you.. until I saw you, Regie, in that room with Joe Beach."  Regie proclaims he remembers nothing.  When Jenny asks the man how long he has been awake, he realizes they went to sleep.  "You went to sleep and don't recall anything right now.  You mean to tell me it worked! That thing inside your head is gone now!? And it worked!"   The man even remarks that they don't have shoes, as if its important.   He tells them to drop the knife, but Regie counters the man should drop the guitar.   When the man repeats that he doesn't trust Regie after what happened to Joe Beach, Regie asks him to tell him what happened.  The man's words unlock another suppressed memory: Regie was singing to Joe Beach as he sat on the wooden table on the workshop to collect any oil.  Joe Beach was unconscious on the table as Regie used the scalpel to slowly remove his face.  Just as Beach started to feel the pain, Regie plunged the knife twice to sever the muscles in the jaw line.  And one final time to sever the tongue.   "And you started wearing his face like a mask," the man spat at Regie. "And don't ask me to get started with you," he hissed this time at Jenny.  "Oliver Price may be just a musician hitching a ride to his next concert, but he was smart enough see her switch the coordinates of the ship to that odd moon to pick up that god-forsaken idol," he complimented himself.  They ask him about the markings on the floor, and Jenny tells Price to explain what they mean.  He admits he ran to the bridge because it was the safest place he could lock himself in after everyone on the ship went nuts.   Jenny notices Archie manifest behind them, listening, as Price talks about how the markings were the same ones that surrounded the idol.  Regie had wiped them out while cleaning the idol, and that's when the shit started to happen.  Price, however, turns out had photographic memory - which made him a master in music since he could memorize sheets at a glance - and he remembered what those markings looked like. He rigged the computers to reset to default state and send them back home.  He challenges them to cross the line on the ground. "If you are who you say you are, the line won't hurt you."

Regie takes a step forward, but hesitates.  Jenny steps through, landing past the line.  Price seems overjoyed that she succeeded, dropping to his knees and the guitar hits the ground.  "You're no longer possessed..."  When Jenny asks one last time what is happening on the ship, Archie finally responds, "I am what has happened to the ship."  Price screams upon seeing Archie is present too!  "They can't cross the line!  As long as it has not been broken!"  Archie remains unmoving. Smiling.  And the three see where Bonnie's vomit had splattered atop the markings, smearing some of it.

It takes a beat before Jenny and Regie realize this Archie isn't the same hologram they were talking too the whole time.  This Archie is blinking and standing on the ground, solid and present.  He thanks Jenny for getting him inside.  Jenny fires the blaster but the plasma flies through the grinning man and fries the nearest console.  Regie runs for Price, pulling him away from the electric fire.  Chains from the cargo room have extended into the bridge, swinging at them. Jenny drops to the ground to roll away.  Regie grabs Price's shirt, pulling him to his feet, and drags him backwards away from Archie.  "We need to go back, somewhere where the symbols still stand!"  Price gasps.  Jenny remembers the markings at the cryo chamber.  Regie worries about getting to Bonnie.   He breaks into a run, dragging Price behind him.  Jenny backs up following them but Regie gasps as the Grinning Man is already down the steps.  As well as in front of Jenny.  She fires a second time, and it strikes the glass at the bridge crack and fracture, but hold.

Regie whips out the scalpel as Archie taunts Regie that there is no place to run to.  "You served me before," the grinning man hisses, "You will serve me again."  Crates begin to drop from the stacks.  Regie hits the floor as one of them crashes against his shoulder.  The scalpel spins away on the floor.  "Maddox!" Price calls out, "Hold on!" He presses a button and the crate that struck Regie begins to rise up from the ground.  Regie grabs hold and the crate is hoisted up by the cargo chain system away from the Grinning Man.  Jenny runs down the steps away from the bridge as the bridge glass spiderwebs.  She sees Regie carried by the chains to the other side of the room, thanks to Price's manipulation of the controls.  The Grinning Man however manifests behind Price and reaches for him.  Jenny fires an aimed shot and it strikes the man on the head, distracting him.  Regie lets go and lands at the entrance of the infirmary.

The Grinning Man snarls, turning to face Jenny.  He eloquently speaks why she was the one who- he stops, realizing he nearly said too much.  She asks what he wants from them, and he admits he already has what he wants.  Jenny's mind races back to a lost memory as they detect some kind of lost radiation from the cargo.  The Archimedes VII is actually dragging a massive cargo behind it.  The bald guy, a captain, tells her to send someone to check out the radiation.  Jenny chose Maddox to do the job.   The cargo behind them, supposedly, is pure diamond.  Maddox then told her not to worry as he can handle the space walk.  They were best friends.  A small explosion rocks the ship.  Maddox hurries back with some damage to his suit.  He has a tiny diamond shard in his hand, which broke from the main idol.  Jenny just happy he's safe.  Bonnie then gave a clear diagnosis and suggested to Maddox to just get some rest.   Jenny returns to the Captain and they toast to their coming millions.

"Give it up. Give it to me. And I will let you live," the Grinning Man promises.  Jenny refuses to believe his words.  Regie shoves the door open and sees Bonnie, who in terror has been tearing her hair off her head in clumps.  Blood trickles down her scalp and cheek.  When Regie steps closer, Bonnie trains the gun at him.

She warns him not to get any closer, now that she is starting to remember what they had done.  Regie explains they were possessed.  Bonnie claims he is doing it for "her..."  for Jenny.   Bonnie starts to admit her feelings for him, claiming Jenny does not see him the way he does.  "That's why you swallowed the keys. You knew she needed the keys but you wanted to make sure she had no access to them.  So you swallowed them."  She starts suggesting to Regie that they can leave Jenny with the Grinning Man.  That they can go back alone.   Regie starts acting along, moving closer to Bonnie as he whispers to her that he will escape with her.  Bonnie is easily swayed by his words, given her feelings for him.  She buries her face onto his shoulder.   The two begin to walk out.  Bonnie asks if Regie knows where the diamond is hidden, "Because that's all he wants back."

The Grinning Man hisses at Jenny how she is so much like her best friend.  She blasts at the Grinning Man's head, searing it away, and she runs back towards the infirmary.  Regie and Bonnie are moving in the direction towards Jenny.  Regie starts to remember making the markings on the wall once more, and the spotlight being held by Jenny.  The thing can't cross as long as the lines are not broken.  The light keeps the Grinning Man at bay.  The two step inside the cryochamber, and decide to wait it out in the room. Regie has the diamond in his hand.  He swallows the engine bay key, as Jenny and he steps into the cryochambers.  Bonnie, possessed, screams outside for them to step out.  "It is with her," Regie gasps, realizing it is with Jenny.

Bonnie laughs, taunting Regie to admit where the diamond is.  Suddenly, a crate on a chain system swings into Bonnie, smashing her to the wall. Regie sees Price yelling at them not to listen or talk to them.  To keep running.  Regie runs to the body and searches for the gun.  The Grinning Man reemerges beside Price and Jenny fires at him again.  Price admits they may have to blow up the ship, but Jenny wonders if there's anything else they can do.  Regie remembers the bright lights at the cryo chambers and runs for that room.  Jenny runs for the infirmary for the card keys they extracted from Regie.

Regie grabs one of the powerful lights and swings it to face towards the Grinning Man.  The Grinning Man vaporizes upon hitting the light.  Jenny finds the plastic bag where the keys were but discovers they are empty.  She realizes it probably might be with Bonnie.  She sees Regie with the light and Price is asking if any of them has the stone.  The Grinning Man keeps trying to manifest close to them, but Regie keeps dispersing it with the light.  Price asks how they broke the possession, and Regie thinks it may have to do with going back to Cryosleep.  But then again, he recalls neither of them were possessed.  They were trying to stop the Grinning Man even back then.  Jenny slides to Bonnie's body but when she flips her over, Bonnie's face is replaced with the Grinning Man's.  He hisses about teaching them a lesson and suddenly changes tactics, hinting he's willing to let them go.  But Jenny just vaporizes Bonnie's head instead.  Regie challenges Price's recollection about them being possessed, and Prince now wonders if it was the toxin that freed them.  He had blasted them with it when he was running from them.   The captain's whistle blares again, suggesting someone is triggering it from somewhere else in the ship.  The three throw ideas, whether they cause the ship to self-destruct, or to fly it to the sun, but even escaping by the escape pod won't do much as they aren't sure where they would land.  Jenny suggests they blow up the engines at the Engineering Station, so they all opt to head there.

They arrive at Atmosphere Control, where the hydroponics station stands leading to the Engineering Station.  The three lament as they realize they cannot bring the strong light further with them as the cables only go so far.  They leave it at the door way area, giving them a lit sanctuary to run to.  As they maneuver inside the forest-like area of hydroponics, the damn floor and roots complicates their progress.  Price loses his balance and begins falling.  The others try to grab hold of him, but they all start slipping and tumbling in the darkness.  The Grinning Man stands just outside the light.  Price wonders if the ship's mechanic is actually still down there.  They wonder if the intercom is down, but the man has been using the whistle to try and signal others to his location.

Jenny scans the area and sees Price and Regie finally recovering from their fall.  But before she can call out for him, the lights all across the ship go out.  Regie aims the gun at the nearest tree and fires.  It ignites the tree, providing light as the wood begins to burn.  "Do the symbols," Jenny calls out to Regie, "At the side of the door!"  She hurries off to find the other guy.   Price calls out that Engineering must be down his way.  Jenny tells him to climb up to where she is, and she scans for an intercom unit to use.  She shoves back some leaves and reveals the intercom unit.  She activates it to contact the Engineering Station.  "She calls out for Chambers," and the whistle blares.   She asks if he's at Engineering and to blare the whistle twice if he is.  The whistle blares twice.  She asks if he's okay, and to whistle once for yes.  The whistle remains silent.   Jenny insists Regie works on the symbols while she goes for Chambers.  When Regie exclaims he needs blood, Jenny tells him to cut himself or something.  Regie tells Price to stay with Jenny, while he considers going back to the cargo hold, to get blood.  Jenny tells him there's no light.  "I'll bash your head if you need blood for the thing."  A voice between Price and Regie suddenly responds, "That won't be a problem."  A red light suddenly bursts in Price's chest, and blood gushes on Regie's face.  Regie sees the Grinning Man behind Price and fires at him, making him vanish again.  A second tree bursts into flames.

Regie runs to the shuttle entrance, trying to recall each symbol and paint it using Price's blood.  His fingers shake with each stroke, fear threatening to overwhelm him.  Jenny stays alert, scanning for any signs of the Grinning Man.  Jenny asks Chambers via the Engineering Station to blare the whistles once more if he's still alive, and he does.  When she asks him to whistle once if he's alone, the whistle once more remains silent.  "Whistle once for human, and two if there's something else in there with you."  The whistle blows.  Twice.  Regie thinks he's done with the symbols.  They hope it will work.

Jenny and Regie consider if the fire will be enough to cause the ship to get destroyed by the fire at Atmosphere Control.  With the two entrances to Engineering Station, the two decide to try the one at the right and run for it.  Leaving the confines of the burning woods, the two reach the metal door separating the two sections and find it has been forced open with metal rods.  There are signs of a nearby fire as well.  With guns ready, the two move inside.  They see two motionless forms past the door.  Each one holds a knife, and each have cut their throats.  Closer inspection reveals, the hands not holding the knives are holding each other, as if they were embracing one another.   Deeper inside they move into Engineering Station.

They find a body squatted in the corner.  Skin and hair pale and white.  Eyes wide open. Jaw slack.  The man has no shoes.  Nor any visible injuries.  Regie approaches and sees the name Peters on the tag.  The door past him leading to the Main Engines beckons.  Jenny checks Peters but finds no response.  The green jumpsuit he is wearing has a symbol of a flower icon.  Most likely the man in charge of the Atmosphere Control.  They approach the final door and find it already ajar.

Walking into the room, they find Chambers grievously injured, with his body against the communications panel.  His lower body is still smoking, dangerously burned.  The Grinning Man stands beside Chambers, greeting them as they come closer. "Finally, we're at the end."  Jenny trains the gun at it, but Regie warns her that if they hit the Engine, the whole place will blow up.  Regie whispers to Jenny to run. To go.  Jenny wishes there was time to write the symbols here.  To trap him in the room.  The Grinning Man asks for what he wants, and again Jenny admits they don't have what he wants.  Chambers admits he witnessed how the two were in Hypersleep when Ronnie and Chambers, both in boots, were weighing to flush the two out of the cryochambers.  They can't get into the room due to the symbols.  But if they pump the room with the toxin, the cryo chambers would register the gas as a toxin and force them out of the sleep.  The two however fail to properly flush the two out without getting Chambers blasted by the toxin as well.  He awakens from the possession and runs for the room, only to have the others chase after him.  And how he gets brutally hurt in this very room. He begins hitting the intercom call button, despite the microphone being dead, hoping to warn them two.

Explosions rock the vessel as the fire in Atmospherics spread more.  Jenny trains the gun at the Engine and wonders if she should just blow it up.  The Grinning Man wants the stone back.  He even accuses Regie of being the one who took it.  "Tell me and I will let her live."

Regie shoves Jenny out of the room.  As she tumbles out, she yanks the gun out and fires at the Grinning Man.  Regie screams out a no, but its too late.  Her shot pops the Grinning Man's head once more.  Chambers tells them to run.  He'll make sure the whole thing blows.  The two run back to the emergency pod, locking the door behind them.   They initiate disengagement of locks and start the escape vessel's ejection process.  The Grinning Man appears, standing outside staring at them, ever smiling even as they escape his clutches at last.  They launch out of the Archimedes VII and a secondary explosion shunts them even faster away.  A bright light erupts from within the ship, and the two feel themselves blinded for a moment by the immense white glow.  The escape ship spins in space, faster and faster, until they both black out.

Hours later.
Regie and Jenny find themselves awakening inside the shuttle.  Screen panels show oxygen levels are 99.7%,  hull integrity is at 92%, power is good.  Jenny plots the course to the nearest system.  Regie turns to Jenny, admitting to her that the thing the Grinning Man had been looking for - the diamond - is inside of her.  She had swallowed it.

Regie points at the shunt door, telling her they have to throw it out of space.  Jenny admits she knows.  She wants to sell it.  To start a new life with it.  The two however realize it would be best to bid it farewell.  They shunt it out and watch as it crumples and fades away.  Lights go dim.  The two try to get some rest.

Light.  Temperature shifts.  The two open their eyes to see Archie standing at the center of the pod, smiling, as he addresses the two.  "Co-pilot Bright, you have awakened.  Your ship is ready to dock."  Jenny and Regie stare at the Artificial Intelligence, but they remember all vessels have the same AI model.  They just are bothered that this one reminds them too much of the Grinning Man.  Jenny directs the ship to the Mining Planet below.  "Would you like me to get you some shoe-" Jenny shuts down Archie, not wanting to hear his voice anymore.  Regie and Jenny look at each other and smile, realizing they still have bare feet.   The escape vessel approaches the Mining planet, safe... at least for now.











Saturday, April 30, 2016

Recruitment #14 : Lacuna

02/28/2015
Recruitment #14
Lacuna, Part I. The Birth of Mystery and the Girl from Blue City


Agents currently gathered are the following:
Agent Fisher (trained by Agent Duke), 29 years old. Played by Jonas.
Trained in Endurance, Driver, Documents, Safe-House, Caller, and Meditation.
Also has a Contact [redacted]


Agent Dexter
(trained by Senior Agent Snyder), 28 years old. Played by Alfred.
Trained in Meditation, Cover, Spy, Writer, Judge and Caller.

Agent Page (trained by Senior Agent Chambers), [redacted] years old.  Played by DJ.
Trained in Training, Caller, Armed, Meditation, and Credit (Snyder)

Agent Draper is also present.  Played by Paolo.
Trained in Meditation, Doctor, Judge, and Writer.

The  agents are welcomed by reception.  Three of them are senior agents and the two others are guests who have merits in their history.  Of course, memory loss is common in the Blue City.  Agent Fisher is given the task as Team Leader for the mission.  An additional technique is unlocked for them as approved by Control.  Their rapid promotions are noted for future reference.  All are then requested to sit back, close their eyes, and relax.

[Insertion process begins: DARA protocols active]

The group awakens all together in a dark room.   Most of the light comes from outside the window, casting a bluish hue on them all.  Agent Fisher and Agent Draper are both surprised, not recalling insertion ever being this smooth.  Or ever allowing them all together.  Agent Draper asks Agent Page to contact Control.   Agent Fisher recommends someone try Calling Control for the nearest Hard Line.  He asks the Team Leader if they should split and search for one.  There are many balls and clumps of spiderwebs however all around.  Agent Page notes quickly the doors in the area.  In the square room they are in, there is a door on each wall.  The windows allowing light in are from horizontal slits above the northern side door.  Or at least they think its the northern side.  They can hear thunder occasionally rumbling in the distance.  Fisher once again petitions that someone Call Control for a  Hard Line, but Draper counters asking why not to just Call Control for the Mission Parameters.  Fisher reminds him Control doesn't prefer to talk via Caller.  The two new guys are starting to grasp the Blue City is actually some other location.  With the four doors around them, one on each compass point, they listen against the southern door and hear only the distant sounds of traffic or an occasional train.  On the northern door, they hear the same.  There seems to be occasional thunder sounds.  Agent Page attempts to reach out to contact Control and finds himself accessing the ability instinctively.  He hopes to request for the location of a secure hard line and a request for weapons.  The DARA protocols are in effect and three test questions are posed to Agent Page.  He clears the protocols and is told the door to the west leads to the nearest hard line.  Agent Fisher digs out a number of blank pages in his pockets.  He wonders if these are the Documents he supposedly will use in the Blue City.  Page successfully requisitions four handguns and he is informed they are in the eastern room under the bed.  He ends the Call and shares the info with the others.  Agent Fisher checks the east door and smells something moldy.  The only source of light seems to be  small window.  He reminds everyone to check what else they might have.  Dexter nudges the door open and discovers the room is slightly illuminated by moonlight streaming in through a window.  All can see the room better now.  It is a bed room with an open window beside it.  The bed reminds them all of a medical bed.  Page keeps watch of the northern door.  Draper asks Page to check if he has a weapon on his person since his files show he should be armed.   Without waiting for a response, Dexter and the two others move in to check the bed.  Fisher slides under the bed to look for the weapons.  Draper sees markings on the walls and Reads them:  Run.  The word is repeated over and over.

Run.

Fisher reemerges with a box with four handguns.  He hands them out.  Dexter takes two of the hand guns and returns to the original room.  Page is at the western door, keeping poised near it just in case. As the group proceeds, Fisher hesitates, choosing to check what is out the window first.  Page covers the northern door, allowing the others to spread out.  Dexter has second thoughts and walks back to join Fisher.   Outside the window, Fisher can see a red car coming up the driveway.  He wonders if its the same red car he witnessed before driven by Kira.  Wanting to hurry, Draper reminds all to at faster.  Page wants to kick it open.  Heavy knocks begin to hammer on the northern door.  The door creaks and smashes open as Dexter smashes it open.  The voices at the north hear the commotion,  Their foreign accents are muffled but clearly suggest they are aware of the group's presence.  Page opens fire as the northern door swings open, and hits the humanoid squarely in the chest.  The thing tumbled backwards into the doorway.    The others rush into the western room and they find the landline on the single table at the center of the room.  Old metal filing cabinets are against the side walls.  Draper tells the others to shove the cabinets against the door once everyone is in.  Fisher checks the windows and finds them boarded up.   At the edge of the door, someone is about to step through once more.  Page fires again and the figure tumbles to the ground as its shoulder explodes from the shot.  It is dressed in what looks like cold-war soviet uniform garb, but where a head should be, a dark spider like head adorns it, with its beady multiple eyes. The thing groans in pain in a strange foreign language.  Dexter joins Page to help him shoot at the others.   They are realizing the rooms look identical to each other.  Draper rushes for the hard line to call Control.   Another movement by the door.  Page fires again!  The figure had its arm extended with a pistol ready, but Page's shot is true and its head explodes.  It crumples into the ground.   Fisher rushes again across the rooms to check if the east room window is boarded up as well.  Dexter tries to grab Fisher to stop him, but his hand grabs Fisher's collar and drags him back to the other room.   As the two argue, Page reminds them the others are coming!   Draper calls Control, and once more is challenged with the DARA protocols.  Identification is confirmed and mission parameters are requested.

As the others argue, another figure rushes through the doorway and fires at the group!  The shots deafeningly fill the air.  All three move instinctively, moving at the last second to feel the bullets fly across the room.  The bullet nearly strikes Draper, missing his face by inches.  Fisher rushes back to Draper while Dexter shoots at the enemy.  Another head explodes and the enemy drops a split-second after the gun clatters to the ground.   Fisher starts yanking the shelves of the filing cabinet free to smash the window open.  Page launches a few covering fire shots, calling for someone to find a way out.

"Mission Parameters are as follows:  Step one - Move to the western door to locate the hard line.   Step two - Requisition weapons as required.  They shall be sent under the bed.  Step three - Move to the southern door for the extraction point.  Take the stairwell leading outside the window.  Step four - Take the helicopter and fly to the Race Track to the position of the Hostile Personality target.  Step five - You are two engage with the Hostile Personality in a non-violent manner.  You are to abduct the Hostile Personality.  Step six - Deliver the Hostile Personality to the location known as the Factory.  Step seven - Interrogate the Hostile Personality for the whereabouts of Agent Miner and Rogue Agent Kira.   Final step - Eliminate the Hostile Personality."

Draper pulls the phone down but realizes there's strands of webbing between his cheek and the receiver.  He looks down and finds the phone completely covered with webbing.    Fisher smashes the shelf against the boarded up window and fails to shatter it open.   While Page covers the door, he asks the others where to go.  Draper tells them to the southern door an exit for the rooftop.  They notice the handguns of the enemy, however, do not seem to be made for human hands.  The spikey protrusions on them would embed into a human hand.  And worse, they seem to be made of bone.  Page suggests using the file case as cover while entering the next room.  Dexter stomps on the bone pistol, shattering it.  Five wriggling tadpoles of a sick fleshy green color squirm away from the weapon.  "I think they're here to infect us," Dexter mumbles aloud.   As they map out their plans, music begins to play from the northern door, however.  And a female voice addresses them in English.  "Perhaps we can talk, Mystery Agents?"

Fisher asks if it is Agent Kira.  The woman claims to be Kira, but when Fisher challenges her by asking for the name of the Safehouse, she diverts and asks to be allowed to safely step into view instead.  Dexter suggests she slide her weapon instead towards them. The woman emerges, kicking a glock towards them as she claims to have disarmed herself.  The stunning woman is dressed in red.  Draper addresses her, stating he's the Mission Leader.  Fisher reminds Draper to ask the woman about the Safehouse, to verify she is Kira.  Dexter and Page keep their weapons trained at her, just in case.   She claims to remember them from the parking lot, but she dodges again the question on the Safehouse they last saw each other - claiming given memory loss is so common in the Blue City, she might be referencing a Mission they do not remember.  Draper presses, demanding for the name of the Safe House.  The woman responds instead with, "The Abattoir."  Which she claims to be the place she brought them after the disastrous encounter in the Zoo.  Draper's Judge training senses the lie.  As she claims Agent Miner sent her, Draper raises the pistol in his hand and shoots her in the forehead. The group hurries to the southern door, with Page providing covering fire just in case.

There, they kick the door open and find themselves in a small interior garden with rotting plants.  Outside the window, a fire escape hangs.  Dexter asks Draper for the information Control gave, and he quickly gives them a recap as they clamber up to the ceiling.  Page wonders if they are only looking for Agent Miner.  Dexter suggests he can trick the Hostile Personality with one of his Skills to capture the guy.  As they continue up, Page provides more cover fire at the window, keeping the coated figures from following them up the ladder.  One slips out of the window, and begins to climb up with his bare hands upon the bricks.  But the group continues to the rooftop, and sees the Blue City for the first time from a high vantage point.  They see the crowded strange buildings that seem stacked against each other.  The Writers among them however realize the buildings are literally shaped as words, and they actually spell out what they are.  Hotel.  Bridge.  Race Track...  At the top, there is a man dressed in a suit with a white necktie standing in front of the helicopter.  He confirms delivery of the vehicle, then uses his own Lacuna device to leave immediately.  Dexter confirms the location of the Race Track and they quickly enter the vehicle.  Seeing there's only one contact left, Page opts to delay his ascent and fires one more time.  The shot kills the last contact chasing them.  Fisher uses his Driver training to pilot the vehicle.

They take to the sky.   The group easily flies in the direction of the Race Track.  Draper confirms the directions, being a Writer himself.  As they fly high enough from the building, they realize they are now flying above the rain.  The flight is pretty much quiet.  Agent Dexter directs them over the Bridge towards the Race Track.

Twenty minutes in the air, the group discusses the plan to meet the informant, but secretly attempt to verify if the contact is truly working for Agent Kira and not a double agent.  Agent Fisher admits that Agent Draper's information regarding the person is unverified.  The possibility that the hostile personality is in league with their contacts from the previous mission.  Agent Dexter isn't certain however if they should question Control's plans.  He offers to pretend he is the other contact, but the group isn't certain if he can handle the disguise.  Agent Page reminds them he's just good at shooting stuff.  Agent Draper reminds them that if anyone asks them for information, it would be best to claim they have forgotten.  "Memory loss.  Very common in the Blue City."  Page asks them how to eject, and Draper tells him how to do so - adding that abilities can only be used while in the Blue City.  They map out a cover story in case the contact does not know Kira, and they consider having the rest pose as guards if need be. A friendly approach.  "What is important is that they see Kira."  When Page raises the need for an exit strategy, they decide they will just have to shoot their way out.   Draper shares with them how Kira was formerly part of Control, but has been helping rogue agents free themselves from the Company.  She knows Agent Miner intimately, and has a predilection for the color red.  She likes to smoke.

They find a radio in the helicopter, and as they attempt to call Control, the DARA protocols don't seem to be in effect again.  The group unanimously opts to ditch it.  They direct the helicopter to land on a different area from the Race Track.  Page sights a good place to land the copter, a foot ball field surrounded by trees, and directs them to bring it down there.  While more distant for extractions, it does ensure no one will mess with their ride.  Dexter begins to transform into Agent Kira, using his Disguise to change.  They notice his Lacuna device does not change.  She detaches it from her clothes and hands it to Draper to hold on to it.  They notice a dog staring at them as they leave the helicopter. They begin marching across the street to the Race Track.  When park security tries interrupting them, Draper and Dexter intercepts the guy and shows them they have the proper Documents.  Page Calls Control for a hard line he easily clears all DARA protocols.  He is given the directions to find the closest secure hard lines, with three of them being within 100 meters.  Page wonders about seeing three phones in one location.  Page asks for extraction vehicles but there is delay due to static on the line.  Control informs them of 30 possible options nearby.  Page tries requisitioning for Injection Tranquilizers and they are instructed to get it at the rest room stall, West, after entry.  The group heads up into the Race Track entrance.

The group walks towards the Race Track, quickly moving through the corridors as they map out exit spots, and the restrooms for the requisitioned equipment. Page even notes how the crowds might be their best bet for cover.  The group moves towards the phone booths, and stepping inside, Draper tries using the hard line to contact Control.  Dexter squeezes in to join Draper, brushing off the small strand of cobwebs that catch on her hair.  To Draper's surprise, the operator asks him to deposit, "Two vowels."  A strange fax tone sound strikes after he offers, "A" and "E".  The operator claims Draper has successfully passed DARA protocols twice.  He slams the phone back down, realizing the hard lines are already compromised.  Fisher suggests that the head of the Race Track might be the Hostile Personality they should look out for.  The group laments there's no time to search for a new hard line. The group hurries inside.  Thunder rumbles and rain begins to fall.

The woman inside the ticket counter area smiles as they arrive.  Unlike the others in line, this woman seems to have a painted mask for a human face.  Under the eye holes, it is hard to tell what lies in the darkness.  She greets them and corrects herself for greeting them good morning.  "Kira" agrees to have her usual seat and asks to meet with the head of the Racetrack.  They even stress they are old friends with him.  The woman apologizes for being "out of sync" and tells them their reservations for the VIP section are ready. "Kira" asks if the "friend" is already in, as per Page's suggestion, and they learn he has "delayed the presentation" until they arrive.  An attempt to ask if others are there is met with a reminder that discretion is of utmost importance.

Inside, the racetrack has golden walls, strange portraits of patrons who look like melted gelatin with crab like legs.  Bright lights illuminate the whole area.  The Readers in the group inform the others that the information on the walls suggest there are winners and losers in the race.  Draper asks for a wheelchair given lady Kira is feeling "faint."  The security hurries off to the side to grab one.  Fisher does not see any sign of the real Kira's red car.  Page suggests to the split up now and slip to the restrooms.  "Kira" enters the ladies room, while Page enters the men's room.  Page finds a guy still inside, urinating.  He waits for the guy to finish.   "Kira" however finds a purse left on the sink.  Checking it, "Kira" finds sea shells inside.  A door slides open and a woman with a non-blurry face steps into view.   The woman is blonde, dressed in smart white office clothing.  Her eyes are green.  In her hand, a massive summer hat.  She tells "Kira" that the purse is hers, and the two share a conversation.  Fisher heads to the parking lot, looking around for any cards that might still have a key in the ignition.  When the security man returns with the requested wheelchair, Draper talks the security guard out of having to escort them.  Page starts to wonder what's taking the man so long to pee.  He bangs on the door to announce his presence and tells the man he needs to secure the place.  The man's blurry face gives out a sigh, and he leaves understanding the place is VIP only.  With him out, Page checks each of the stalls for any sign of the requisitioned package.  He finds a suitcase behind the third stall.  The case is sealed with a combination lock.  Page inspects the rest of the restroom and finds a stash on one side.  Scattering out of it are cigarettes and a lighter.

"Kira" learns the woman is known as Fraulein and in an attempt to misdirect her focus, she claims to be feeling unwell.  Fraulein offers her some "Bliss," an offer which the Mystery Agent does not quite grasp.  Fraulein tells "Kira" she suspects it has been far too long since she visited the games.  The woman digs out a small cube, the offered Bliss, but "Kira" turns it down.  The woman places it on her tongue and smiles as she walks out.  "Kira" suggests Fraulein walk with her to the games, but when she asks Kira who the current host is, she once more acts as if she is feeling ill.  "Kira" warns Draper that the woman might be the one they are looking for.  Fisher finds two cars with keys still possibly in reach.  Fisher gives his companions a meaningful glance to signal to them he has the vehicles.  Using his gun, he shoots the window open to grab attention.  He starts the engine and brings the car to the others.

When Fraulein reacts nervously to the incoming car, Draper claims they have heard of the presence of possible Mystery Agents and is now recommending they all head to a safer place.  Page steps close to block Fraulein from running off.  Draper reassures her that the incoming car is one of their agents, and the group makes their way to the side of the road as quickly as possible.  Racetrack security seems confused.  As the car is close enough, Page nudges Fraulein to get into the car.  Page hurries back to help "Kira" into the car as well.  Draper slides in beside Fraulein, staying between her and the door.  Page, seeing one of the security guards arrive at the area, yells out a warning.  With the suitcase in his hands, he rushes back to the car.  Fraulein starts asking worriedly if the Mystery Agents are around, and what will happen to Jigsaw who is still inside the Racetrack.  With her exclamations, the Bliss falls out of her mouth and tumbles to the floor of the car.  Draper lies about needing to "save" Jigsaw as well and asks if Fraulein would like to help convince him to go with them.  To their surprise, they see her hold a hand up to her head, as if she were Calling the man named Jigsaw!  She tells him they are under attack, and tells him to come out, as they have a "way out".  Security is coming in droves.  Fisher flashes the Documents and tells the Security to spread out near the entrance of the Racetrack, instead of where they were, due to the threat of Mystery Agents.  "Kira" yells at the Security to escort Jigsaw out now and the guards easily fall for it.  Draper asks Fraulein to hurry, but this makes her look at him slightly suspiciously. Fisher claims that there are ten Agents in the vicinity.  Fraulein however blurts about her frustration with the Company, stating they are probably acting more desperate now that more of them have gone rogue.

As the group anticipates the coming of Jigsaw, Agent Page suddenly receives a Call.  The caller turns out to be Kira and she warns them that they are playing a dangerous game. She warns him that Fraulein used to be a Mystery Agent and that she was trained to be a Judge and a Caller.  A single guy emerges, accompanied by the Security Guards. They hurry to the car.  Fraulein calls out to the group and tells them that Kira is with them.  But all can feel acutely that something is wrong with the situation.    "Kira" stresses they have to go and there's no time to waste.  Page, realizing the threat Fraulein may pose, hits her from behind to try and knock her out.  She drops down unconscious.  Page quickly warns the group that Kira is contacting her mentally and that Fraulein has the ability to discern lies.  He admits, however, that he is not sure if the Kira contacting him is the same Kira they know.  Fisher revs the engine and seeing Page's actions, decides its too dangerous to wait.  As they drive off, the Security guards spread out to reveal Jigsaw dressed as a Mystery Agent - full black suit, and shades.  Instead of a necktie, however, his tie instead looks like a wine bottle.  For some of the agents, the encounter registers as if it was the first time.  Panic hits as they see Jigsaw's detached segments of his face.  An organic rubik's cube of a face.  He motions for the car to wait!

The Agents all tell Fisher to keep going, but he hears Draper, the team leader, insist they best stop.  He stops the car.  Page stays focused on Fraulein.  Jigsaw arrives beside the car and asks them if they're heading out.  Fisher admits they do.  Jigsaw, however, warns them that they cannot take the roads. "It is not safe." Jigsaw slams his hand on the hood and asks Fisher directly, "Can you drive?"  To the group's surprise, the car they in begins to shake and rattle and change.  Within seconds, the car has transmogrified into a helicopter!  Jigsaw commands the security guards to hurry off to search the grounds.  He sees Fraulein unconscious and asks if the agents got to her first.  Page lies that they were able to pull her out in time.  Jigsaw's face shuffles and changes in response as he tells Fisher to fly them out of the place.  "Why does trouble always happen when you come to visit me," Jigsaw sneers at "Kira."  The real Kira Calls Agent Page once more, and this time she reminds him that if he makes one mistake, Jigsaw will know.

Airborne, the group leaves the vicinity of the Racetrack.  Jigsaw's face shifts a few times as he glances at Draper, wondering aloud if he knows him.  Fisher begins to direct the helicopter towards an abandoned location where the least people would be: the Country, the Factory, or the Observatory.  While the rural area is unexplored, it may hide unexpected dangers.  Fisher asks Jigsaw where to go. Jigsaw tells Fisher to follow his gut instincts instead and the group flies towards the Observatory.  The trip takes them away from the rain.  Jigsaw asks Kira to explain what is going on, and Dexter claims he suspects the Mystery Agents are trying to capture him.  Jigsaw asks her about the report he received that one of the Mystery Agents shot her in the face.  "Funny to see you back so soon," Jigsaw smirks.   Dexter tries to suggest the idea the report he received was most likely wrong.  The others remain tense, but stay in the role of bodyguards.  Suddenly, a power outage strikes the Blue City.  Everything goes dark.  Jigsaw smiles, suggesting that one of the assistants of Kira was Covering for her and was the one who got shot.  He asks what happened to Fraulein, and Dexter admits he asked her to wait but something seems to have happened to her.  Jigsaw asks if she trusts the pilot, and Dexter admits he needs him.  Jigsaw tells them they will head to Deep Blue instead.  He reaches into his pocket and pulls out a Lacuna device.  It looks like it had been jury-rigged however. He activates it and a Lacuna opens in mid-air.  "Head for the hole!"  Fisher throws Draper a glance, checking if the team leader would approve of the action.  Draper gives an almost imperceptible nod.   Jigsaw, however, catches the glance. They fly into the black, feeling the cold rush of wetness that splashes over them.

Sounds begin to surround them.  Insectile organic clicking and hissing.   The Mystery Agents look around and realize they are no longer in the helicopter.  Lights flare and darkness swirls around them.  Dexter realizes in horror his Disguise is gone.  The group realizes Jigsaw is no longer seated among them.  He is standing a few feet away, his back turned towards them as they sit in what seem to be standing chairs.  There seem to be silhouettes of something humanoid around them, but the figure pulls into the darkness before they can focus on them.  Jigsaw addresses Draper, telling him he clearly has identified the man as the leader.  He holds up a wine glass and muses about the Company sending "ten" Mystery Agents to hunt him down.  Draper admits Jigsaw has the honor of having been considered as infamous as Agent Miner or Kira.  Jigsaw asks if they came here as "allies."  Draper admits they did, as they have made contact with Agent Miner and Kira and believe the Company is no longer to be trusted.  Page keeps Fraulein close, wondering why she'd remain unconscious.  Dexter claims they are hoping to understand more with Jigsaw's help.  Fisher even asks if Jigsaw can give them information.  Jigsaw asks Page why Fraulein is with them.  Draper mumbles about her being an unexpected element in this whole fiasco.  Draper admits for some, it is their first time in the Blue City and so they had to orchestrate and improvise things to contact him and avoid the Company's surveillance.  Jigsaw suggests there are many truths: the Company, the Personalities, even they have their own truths.  Fisher asks if the Company can be trusted.  Jigsaw admits he needs proof before he'd tell them more.   He questions if they can all trust each other, and tells them he will ask one question from each of them.  He requires them all to surrender their Lacuna devices.  They had him Fraulein.  From the shadows, Spider-Men emerge and take her away.

Draper asks where they can find Agent Miner or Agent Kira. Jigsaw admits he can't answer that since he is not on their side.  He does not know their whereabouts.  Draper insists they are on their own side.  Fisher counter offers to owe him a favor in the future, especially since he cannot be assured Jigsaw is answering their questions honestly.  Jigsaw counters that they give him a name they trust instead.    Someone he can "Call."  Fisher gives his own name, "Agent Fisher."  Jigsaw accepts it and hears Fisher's question on what Jigsaw truly plans to do given he does not work with the Company, nor Miner and Kira. Jigsaw admits he wants to burn it all down, and to stop the Bliss from flowing.  "Aren't you tired of sleeping?"  He even raises an interesting thought: that if they are all lying on the slab, why doesn't someone from the Company just pull his own plug.  Agent Page hears Kira calling him a third time, informing him she can sense he is in Deep Blue.  She offers to pull them all out with an Emergency Extraction.  Jigsaw, oblivious to Page talking to Kira, asks for a Lacuna device to answer Fisher's question. Knowing he can't reply to Kira without verbalizing things, Page quickly wonders how to give the answer.  Dexter asks how to earn his loyalty, and Jigsaw plainly say they just need to get rid of the ones who don't have it.  That would be a clear demonstration of their loyalty.  Page realizes that's the best time to speak and he says, "Yes."  Kira activates the Emergency Extraction.

Draper realizes the Reciprocity he has is not enough to support everyone.  He decides to help everyone else by focusing it all on them.  Draper gets left behind as the Lacuna holes yawn open beneath the other Mystery Agents.  Fisher reminds Jigsaw he can always call them, and he vanishes as Kira yanks him out.  Dexter is also yanked out.  Page flicks his own device on, following Kira's  instructions and he vanishes as well.  Draper is now alone with Jigsaw.  He pulls Draper close and begins to tell him about a world built upon the dreams of a billion sleepers  He learns why the Company was formed.  He learns that Jigsaw wants to destroy the Blue City and the Company, because he sincerely believes it will wake everyone up.

*

Back at Reception.  The Receptionist smiles as she looks at the three Mystery Agents.  Page, Dexter and Fisher have vague memories of what had happened.  There is no sign of Agent Draper.  She tells them the Company is very happy with the results of the mission and even congratulates Agent Fisher for being the Team Leader.  He chooses to just nod as if that were true.  Agent Dexter is commended for his bravery and that there is plans to promote him unless he works for Mythography instead.  Agent Page is told the Company is astounded  with his success.  He is told their group of three successfully terminated the rogue agent Draper, a.k.a. Jigsaw.  His body was found in the slab and terminated as per Company guidelines.  She asks if they would like to share their experiences of the mission.  Each are allowed to give up to three sentences to describe their mission.  All three start claiming to have memory loss of the mission.  Reception even hints that they are all being considered for Senior positions had they been able to remember enough to report.  She tells them that Vice Director Weller will be in touch with them soon.  Even Agent Collier commends Page for his actions in Deep Blue and is given the offer to handle nothing but solo mission from this point on, given his exceptional navigation of Deep Blue architecture.  The promotion is to Black clearance.  Page admits he doesn't really know for certain what he had accomplished.

A knock on the door.  A man steps inside, wearing a full suit and tie.  They recognize him as Senior Instructor Snyder.  He charmingly addresses them all.  He tells them that the Company is very happy with their performance, and so forth.  But beneath the verbal words, they all begin to hear Snyder address them telepathically that the corruption within the group.  He tells them secretly that the loss of Draper, while unfortunate, is not irreversible as they still have his body on the slab. Fisher asks if its possible Draper is still alive.  Snyder tells them they are all to be on R&R, talking about the coming operations, but in truth his telepathic words tells them that Draper might still be investigating Jigsaw.

Somewhere else.
Draper stands in the shadows.  In the dark room, the woman in red is in front of him.  She is still shifting her face into a human disguise to become Kira's face.  Kira turns to Draper and tells him the others are arriving.  Draper sees the others present and they all nod.  Kira lights a cigarette.  Draper knocks down something to the ground and the metal thing clatters to the ground.  "They should be there now," she tells him, "Let them know we are coming. Let them feel the terror build."  The light is flashed at the door way once, twice.. thrice.  Then the door is being kicked open.

Draper hears in his head a voice, asking if his Cover is holding.  If they do not realize he is not really a spider.  He confirms it is holding.  The voice tells him hopefully he will learn to Call back.  But for now, to know that they are nearby.  "And remember, if you ever see me in public, I am Jigsaw.  This is Agent Miner, signing off."

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