For GM Appreciation Day, my partner and I decided to make an episode on GMing.
You can find it here:
https://www.baduypride.com/2022/03/vlog-ep-317-celebrating-game-masters.html
Happy GM Appreciation day!
For GM Appreciation Day, my partner and I decided to make an episode on GMing.
You can find it here:
https://www.baduypride.com/2022/03/vlog-ep-317-celebrating-game-masters.html
Happy GM Appreciation day!
Because in Exalted, the enemies always have huge plans.
Check it out today: https://www.drivethrurpg.com/product/382359/50-Epic-Schemes
Wishing you all a wonderful New Year filled with awesome games and even more awesome people. Stay safe and see you all in 2022!
No, 2021 was not a fun year for TAG Sessions.
It was rough. It was triggering. It was very frustrating and very disheartening. But in the end, we survived it and that is what matters. We reached new gamers and inspired many others, and that's what makes the effort worth it.
Too many times this year I nearly just threw away the brand and thought to just delete the stuff I've been working on. But thankfully, Rocky was always there to remind me of why I love creating games. And many friends were also there to help cheer me on, despite the fact too many instances hit me hard with anxiety attacks, panic moments, and just wanting to stop.
This was a year that I really am thankful to have survived. A year I literally can be happy to still be here.
My annual 12 New Games Per Year Challenge was completed only because of the TAG Bites move of offering one-shots on Saturday mornings. But we also did slowly consider expanding them to short-multi session arcs rather than just be limited to one shots.
Happy that ROUND6 was in the list.
It's not much, but I am proud of it.
90 pages of goodness.
https://www.chaosium.com/blogmiskatonic-monday-43-new-november-titles/
Almost forgot that I was part of the 2016 Golden Cobra anthology. It wasn't one of my best, but it definitely was a LARP that I liked coming up with. Just sad that not that many ever tried playing it.






Here's a bunch of free games to try this Halloween!
That Night Out : Grab this free game today
A GM-less Survival Horror game using cards. A game the likes of Cabin in the Woods and Nightmare on Elm Street.
Sunlight: Pay What You Want edition : Grab this free game today
Designed for play-via-webcam, this game has one player trying to communicate and save a number of others who are trapped in space. Science fiction drama awaits!

Everyone
desperately needs the money.
Times are hard. And life is unfair. But each of you had been invited to take part in a game unlike any other. Known as the ROUND6, all thirty contestants are to play through five different games in hopes of being the winner of over 6 Million Dollars. But when the reward is this high and the stakes are deadly, who will emerge as the winner at the end of the sixth round.
Inspired
by Koushun Takami’s Battle Royale, Takashi Miike’s As The
Gods Will, César Charlone; Daina
Giannecchini; Dani Libardi; Jotagá Crema; Philippe Barcinski’s 3%,
Haro Aso’s Alice in Borderland, Kazutaka Kodaka’s Danganronpa,
and Hwang Dong-hyuk’s The Squid Game.
Coming Soon.
Happy Halloween!
Only Horrors Lie Ahead
There is an ocean of ice beneath Europa.
The Lighthouse Nautical Company seeks to plumb the depths of this uncharted ocean. The Investigators are UN scientists sent to LNC Far Horizon, a research station in geostationary orbit above Europa’s largest ocean. The Investigators are to explore the frozen ocean, chart their findings, and report back to the UN. But many secrets hide in the frigid waters and out there, in the silence of outer space, madness awaits the unprepared.
Jovian Moon Deep is a game of exploration, madness, and survival as Investigators seek to uncover the secrets locked within Europa’s depths.
-----------------
Pre-generated Investigators included
Now Available:
https://www.drivethrurpg.com/product/372248/Jovian-Moon-Deep
Was invited to be part of a Buwan ng Wika celebration this year! Tremendously happy to be able to share my thoughts on the importance of learning more about oneself and one's Filipino identity. And the tremendous privilege one gets to be given opportunities to speak to others and share knowledge.
Thank you for having me. And I do hope all the attendees use the gift link and enjoy the free game!
Thank you to Maita for inviting me and my fellow speakers.
Mabuhay tayong lahat!
Continuing the romantic comedy hijinks of Hoyd'nis Sid and Cathak R'sel, the two are at Arjuf Dominion and find themselves the center of attentions of three of the Realm's Dominies. Will they or won't they end up together?
And will the Lunar Hunter Sisa understand what is really going on?
Now available:
https://www.drivethrurpg.com/product/362050/Sids-Real-Life--Book-3
While waiting, why not get started with Books 1 and 2?


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PANEL SHOW | Tobie Abad | 005

Thankful for this kind and generous review of A SINGLE MOMENT.
A Second Moment offers a glimpse into the creative direction behind the creation of the game, A Single Moment. This book contains a lot of the published content from the main book and the other expansions, but also contains all-new material by Filipino creators which was written for this compilation.
A Single Moment started as a love letter to the samurai genre and the intensity of the duels shown in popular media. But the game system has proven to be effective in celebrating the drama that is born when two powerful opposing forces meet head on.
This book is a thank you to everyone who enjoyed the game when it was released. Hope you enjoy discovering your own single moment experiences!
This book contains:
a) Behind the scenes content on A Single Moment
b) 20 Classic Playsets (from the main book, Ten More Playsets, and the Five More Playsets book)
c) 11 new Playsets (from Totally Epic Gaming Resource)
d) 8 new playsets including
- The Final Ball
- Lovecraftian
- Man versus Monster
e) Solitaire rules
f) Group play rules
Coming this April, 2021.
MODELS use an in-game currency called, Style Points. Players earn Style Points for their M.O.D.E.L.S. by acting in ways that celebrate their two natures: their super model and their super spy sides. All M.O.D.E.L.S. have Style points which can be used to activate different awesome things in the game.
Style Points are an
in-game currency which the player earns in the following ways:
Be Super Extra
Alternately, instead of Style Points, you can also use this moment to describe
how it “fixes” or “heals” an appropriate Injury.
The GM has the final say on what reward you can avail when you Be Super Extra.
Being Stylish
Stress the rarity, cost, or beauty of your current outfit during a scene. Highlight why the outfit is notable, whether it is because it was by a name in the industry, or because it is one of a kind. Stress how your outfit bounces the spotlights as you come into view. Or how the world seemingly moves in slow motion as you turn to throw the security guards a smile. Celebrate your style and you are rewarded a Style Point in return. Being Stylish is highly recommended, and if the GM does not reward you with a Style Point, another player might.
Accepting Failure
Rather than rolling to see if you succeed in a Risky Action, you can earn two Style Points by declaring how – despite your proficiency and reputation – things go awry, and you fail in an action. This is perfect for mid-game scenes where the enemy seemingly gets the upper hand before the heroes, at the end, save the day. You do not suffer Injuries when you choose to Accept Failure. However, it would be only fair to roleplay how the failure affects your agent appropriately.
Getting Hurt
Pain is a powerful
motivator. Whenever your character gets hurt from forces outside of their
control, such as from the hands of a nonPC, or from the environment, or events,
the player instantly earns a Style Point.
COLLECTING STYLE
POINTS
All M.O.D.E.L.S. can store a number of Style Points equal to their X Factor plus 2. Any Excess Style Points are lost at the end of a game session.
CELEBRATING STYLE
Given this is a game about super styling fashionable spies, players are encouraged to come up with ways their M.O.D.E.L.S. act fabulous and amazing.
Once per game session, each player can award one other player a free Style Point (taken from the supply, and not from their own M.O.D.E.L.S. Style Points). This is a good way to reinforce fun role-playing, or to award the player for coming up with something pretty cool for the story.
It is completely up
to the awarding player to decide why the other player deserves the free Style
Point. Award away and have fun!
==============
MODELS
Handling missions all around the globe, the M.O.D.E.L.S. will engage in various espionage missions that combine the thrilling tradecraft drama of spy stories with irreverent humor and stylish over-the-top action.
Available now on Drivethrurpg:
https://www.drivethrurpg.com/product/349402/MODELS