Oh man, ROOT was such a treat.
The way it uses the engine Powered by the Apocalypse is just amazing. It is kind of frustrating that in the Quickstart only Vagabonds are available, but even there its quite exciting seeing how the system works and makes each one unique. The use of the boardgame's map itself as a prop was super fun too! And we we liked having fun injecting information from the boardgame experience into the game itself.
Freedom is within reach.
"The Eyrie are traditionalists. They can be predictable. And we can use that to our advantage!"
"The Woodland Alliance cannot take all three regions at once. Only one region per faction would heed their calls."
And best of all, this game was the game that allowed me to finally hit the 12 New Games a Year challenge this year! Whooo hooO! I was so scared that this year would be a failure. Thankfully, friends were there to help usher us across the finish line.