For Once Upon a Time in Jianghu, this is the Agenda:
THE AGENDA
Everyone playing the game shares a five-part Agenda:
- Make the world feel epic and dramatic
- Play out what virtue and heroism demands
- Struggle against personal want and duty
- Define heroism and display it
- Embrace moments of silence
Let's get a peek on the last one:
Embrace Moments Of Silence
Embrace Moments Of Silence
There must be balance in
the stories you tell. As a powerful contrast to moments of amazing combat and
flashy moves, seek moments of nostalgia and peace. A silent moment walking in
the flower fields. A peaceful scene of gazing out of the window to watch the
frogs swallow dragonflies. If the players show interest in certain characters
or locations, be sure to utilize them more often in later sessions. Pay
attention to reflecting the passage of time in the game, as well. Children
eventually grow older. Older characters eventually pass away. Let their choices
shape the world and change it.
It is “huai jiu” or “nostalgia for the past” which you want to invoke in your games. It is this unbearable yearning that comes from the understanding one possess an unrealized heart. And this, in a way, is the essence of a true wuxia hero. On a related note, consider this a reminder also to embrace moments of silence as an opportunity to give other players a chance to have the spotlight. Narrative games can be daunting for some players, who might find the freedom to direct the story a bit intimidating at first. Know when to step back into the background to give those players enough time to adapt to the game and have moments where their characters become prominent of a scene. Help each other out in making sure everyone has a great time playing the game.
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